Genshin Impact Flins vs Ineffa: Who to Pull in Version 7.0 Phase II

Genshin Impact Version 7.0 Phase II begins on September 1, 2026, with Flins and Ineffa sharing the same event-wish pity. This guide explains which character brings more value to different accounts, how to evaluate their Lunar-Charged teams, when the weapon banner makes sense, and what to prepare before spending wishes.

·Genshin Impact Guides Hub
原神原神

Genshin Impact Version 7.0 Phase II gives players a direct choice between Flins, an on-field Electro damage dealer built around Lunar-Charged damage, and Ineffa, an off-field Electro unit who enables Lunar-Charged while adding a shield and sustained application. Their banners open on September 1, 2026, so this is the right time to compare what each character actually adds to an account instead of choosing from presentation alone. Players who decide to spend can use Topuplist as a game recharge platform and visit the Genshin Impact top-up page for Genesis Crystals, but the decision should start with roster fit, saved Intertwined Fates, pity, and a fixed budget.

Version 7.0 Phase II Banner Schedule and Lineup

The official Phase II notice sets all three event wishes for September 1, 2026 at 18:00 through September 22, 2026 at 14:59. These times follow the relevant game server, so Asia-server players can read them as UTC+8, while players on other servers should use their own in-game countdown rather than converting from Beijing time.

Wish

Featured 5-star

Featured 4-stars or weapons

Duration

The Lone Light Knocks at Night

Flins (Electro)

Aino (Hydro), Iansan (Electro), Lan Yan (Anemo)

Sep. 1, 18:00 to Sep. 22, 14:59

Astral Actuation

Ineffa (Electro)

Aino (Hydro), Iansan (Electro), Lan Yan (Anemo)

Sep. 1, 18:00 to Sep. 22, 14:59

Epitome Invocation

Bloodsoaked Ruins and Fractured Halo

The Flute, Favonius Greatsword, Favonius Lance, Eye of Perception, The Stringless

Sep. 1, 18:00 to Sep. 22, 14:59

Flins and Ineffa use Character Event Wish and Character Event Wish-2. The guarantee count is shared between those two banners and continues across them. A wish made on Flins's banner therefore advances the same character-event pity used by Ineffa's banner. Weapon-event pity remains separate, as do other wish types.

That shared structure makes switching possible, but it does not make impulsive switching harmless. If a player spends most of a budget on Flins, then changes direction after an early four-star result, the remaining wishes still may not be enough to secure Ineffa. Choose a primary target before opening the Wish screen and treat the other banner as a second decision that only becomes available after the first target is resolved.

The Short Answer: Ineffa Is the Broader First Pick

For an account that owns neither character, Ineffa is generally the safer first acquisition. She works from off-field, brings a shield, applies Electro over a long duration, enables Lunar-Charged, and can support more than one team style. Her value is not limited to a single on-field carry. She can contribute to Lunar-Charged teams, act as an Electro trigger in Hyperbloom or Quickbloom, and fill a defensive Electro slot in some Overloaded or mixed-reaction teams.

Flins is the better first choice when the account specifically needs an on-field Lunar-Charged carry and already has the pieces to support him. His damage is concentrated in his Burst-driven field time. He wants off-field Hydro, an Electro teammate or another source of energy support, and at least one suitable Nod-Krai teammate to raise the team's Moonsign level. He rewards a prepared roster, but he is less flexible when those pieces are missing.

Use this rule as a starting point:

  • Pull Ineffa first for account flexibility, off-field value, shielding, or a new Lunar-Charged foundation.

  • Pull Flins first for a dedicated Lunar-Charged main DPS when the supporting roster is already in place.

  • Pull neither if obtaining either character would leave the account without a functional four-unit team or would consume wishes reserved for a higher-priority future target.

What Flins Adds to an Account

Flins is a 5-star Electro Polearm character who stays on-field and converts his attacks during his special Skill state. His most important output comes from direct Lunar-Charged damage tied to his Burst. At C0, his practical sequence is built around entering the Skill state, using his shortened Burst twice, and weaving attacks between those Burst windows. Swapping him out ends the state, so teammates should set up their skills before he takes the field.

His advantages are clear. He has strong baseline performance at C0, substantial Burst-centered area damage, and a defined rotation. A player who wants a visible on-field carry gets a complete play pattern rather than another background support. He also scales well with investment, although that should not be confused with a requirement to chase constellations.

His restrictions matter just as much. Flins performs best in a Lunar-Charged team, needs Hydro application, appreciates a second Electro source for energy, and strongly prefers a second Nod-Krai character. Without that second regional teammate, his Moonsign level and the value of his preferred artifact setup are reduced. This is why pulling him only because the account lacks an Electro DPS can disappoint: the relevant question is whether the account can build his specific reaction team.

Before choosing Flins, verify that the roster can cover three jobs around him:

  1. An off-field Hydro applier who can maintain the reaction during Flins's field time.

  2. A Nod-Krai teammate who helps unlock Ascendant Gleam; Ineffa or Aino are the most direct Phase II options.

  3. Energy support and team utility, often from a second Electro unit, an Anemo unit using Viridescent Venerer, or a teammate carrying a team-buffing set.

An accessible team is Flins, Aino, Fischl, and Lan Yan. Aino supplies off-field Hydro and the second Nod-Krai slot, Fischl provides particles and off-field damage, and Lan Yan combines Anemo utility with protection. A stronger core is Flins, Ineffa, Aino or another compatible Hydro unit, and Sucrose. Ineffa supplies particles, a shield, off-field damage, and Lunar-Charged support, while Sucrose shares Elemental Mastery and can reduce Electro resistance through Viridescent Venerer.

For artifacts, Flins values enough Energy Recharge to execute his short Bursts reliably, followed by CRIT, ATK%, and Elemental Mastery. An Electro DMG Bonus Goblet is not automatically the best choice because most of his output is Lunar-Charged damage rather than ordinary Electro talent damage. Night of the Sky's Unveiling is his preferred full set in an Ascendant Gleam team, while strong mixed pieces or Gilded Dreams can serve during the transition.

What Ineffa Adds to an Account

Ineffa is also a 5-star Electro Polearm character, but her job is fundamentally different. Her Skill summons Birgitta for persistent off-field attacks and creates a shield. She converts Electro-Charged into Lunar-Charged when the necessary Electro and Hydro auras are present, contributes her own direct Lunar-Charged damage, and can share Elemental Mastery through her kit.

That package has high account value because it compresses several roles into one slot: reaction enabler, off-field damage dealer, Electro applier, and defensive support. A team that would otherwise need separate damage and protection slots can use Ineffa to cover both. She is especially attractive for players who dislike interruption or want a safer rotation without replacing an offensive unit with a purely defensive character.

Ineffa's main Lunar-Charged teams still need Hydro application, but she is less tied to one driver. She can support Flins, work with other Hydro or Electro carries, trigger Hyperbloom with a high-Elemental-Mastery build, or join Overloaded teams that value her shield and Electro application. Not every alternative uses every part of her kit, yet the ability to move between archetypes protects her value when a player's preferred on-field character changes.

Three practical team directions show that flexibility:

  • Lunar-Charged core: Flins, Ineffa, Aino, Sucrose. This is the most direct way to use both Phase II five-stars and the featured Hydro four-star.

  • Hyperbloom shell: Ineffa, Nahida, Xingqiu, Yelan. Ineffa provides the Electro trigger and shield while the Hydro and Dendro units create Dendro Cores.

  • Overloaded carry support: Ineffa, Chevreuse, an on-field Pyro DPS, and Bennett. Ineffa provides Electro application and interruption resistance while the rest of the team meets Chevreuse's Pyro-and-Electro restriction.

Her build changes with the job. In Lunar-Charged teams, first meet the Energy Recharge requirement for the intended Burst schedule, then prioritize CRIT, ATK%, and Elemental Mastery. ATK% supports her personal damage, shield, and team buffing, while CRIT affects both direct and reaction-related output. A full Elemental Mastery build becomes more relevant when she is primarily triggering Hyperbloom. Players should not force one artifact configuration across every team.

Flins vs Ineffa by Account Type

Account situation

Better priority

Reason

Owns neither and wants the broadest upgrade

Ineffa

Off-field damage, shielding, application, and multiple team archetypes

Already owns Ineffa and wants a Lunar-Charged carry

Flins

Completes a natural on-field and off-field core

Owns Flins but lacks his best Electro partner

Ineffa

Adds particles, protection, buffs, and off-field damage in one slot

Has Aino, Fischl, and an Anemo support ready

Flins

The account can field a workable C0 team without Ineffa

Needs a Hyperbloom or Overloaded Electro flex

Ineffa

She can operate outside a dedicated Flins team

Has no off-field Hydro investment

Neither yet

Both choices lose value until reaction uptime is solved

Primarily wants a new on-field playstyle

Flins

His field time and Burst loop create the larger gameplay change

The most important row is the one players often ignore: neither. A new five-star cannot solve every unfinished roster at once. If the account lacks leveled Hydro support, usable Polearms, artifact resources, and a fourth slot, waiting can produce more value than obtaining a character who sits unbuilt for months.

How to Value Aino, Iansan, and Lan Yan

Both character banners have the same featured four-stars, so they should not decide which five-star banner to choose. They can, however, improve the result of wishes that were already justified by the five-star target.

Aino is the most directly connected to the featured five-stars. She is an off-field Hydro character and a Nod-Krai teammate, which lets her support Lunar-Charged uptime and help raise the team's Moonsign level. This makes her particularly useful for a player pulling Flins without Ineffa.

Iansan is an Electro buffer whose ATK support can benefit an on-field damage dealer. She also contributes Electro particles and can fit selected teams that need a second Electro slot. Her usefulness depends on whether the rotation can maintain her buff conditions, so she is not a universal replacement for every support.

Lan Yan is an Anemo shielder. She can hold Viridescent Venerer to reduce relevant elemental resistance while also giving the team interruption protection. That role compression is valuable in a budget Flins team, especially when Ineffa is absent, though Sucrose may offer more offensive Lunar-Charged support when survival is already comfortable.

Do not chase a specific four-star after the five-star target is complete. Four-stars have boosted rates but no path that guarantees one particular featured unit within a fixed number of wishes. Extra pulls can unexpectedly produce a constellation or the other outcome in the five-star system and erase savings for the next banner.

Should You Pull Bloodsoaked Ruins or Fractured Halo?

The Phase II weapon banner is unusually coherent because both featured weapons are 5-star Polearms tied to the two featured characters. Bloodsoaked Ruins is Flins's signature weapon and his strongest general option. It provides offensive stats, Lunar-Charged support, and an Energy refund that can noticeably reduce his Energy Recharge requirement. Fractured Halo is Ineffa's signature and improves both her personal contribution and Lunar-Charged team value after she creates a shield.

Even so, characters usually come first. Flins has functional four-star alternatives such as Deathmatch, Ballad of the Fjords, and the craftable Prospector's Shovel. Ineffa can use several offensive Polearms, Energy options, or team-oriented choices depending on her build. A signature weapon improves an existing team; it does not replace a missing Hydro applier, Moonsign teammate, or defensive slot.

Only enter Epitome Invocation after selecting the exact weapon on Epitomized Path and setting a separate maximum budget. The weapon banner uses its own rules, and Fate Point progress should not be treated as permanent savings for a later banner. Stop immediately if reaching the limit would endanger a planned character guarantee.

For players who own both characters, weapon priority depends on the bottleneck. Bloodsoaked Ruins is more attractive when Flins is the account's main carry and Energy Recharge is constraining his artifact quality. Fractured Halo is more attractive when Ineffa appears across several Lunar-Charged teams and the player values teamwide improvement. If neither problem exists, saving is the efficient choice.

A Four-Step Wish Plan Before September 1

1. Audit pity and guarantee status

Open the history for Character Event Wish, count wishes since the last five-star, and record whether the next five-star is guaranteed to be featured under the current in-game rules. Do the same separately for the weapon event wish if it is under consideration. Do not combine standard-banner or weapon-banner pity with character-event pity.

2. Build the team on paper before pulling

Write four names, not just the target character. For Flins, identify Hydro application, the second Nod-Krai slot, energy support, and sustain or resistance reduction. For Ineffa, choose whether she is entering Lunar-Charged, Hyperbloom, Overloaded, or another team, because that decision changes her artifacts and teammates.

3. Test weapons and artifacts with current inventory

Lock a usable Polearm and assemble a temporary artifact set before spending. A slightly weaker complete build is more valuable than a signature weapon attached to a character with no leveled set. Check whether Flins can meet his Burst schedule and whether Ineffa's build matches her actual reaction role.

4. Set stop conditions

Choose a maximum number of wishes for the first target, a second threshold for the other character, and a completely separate weapon budget. Stop when any threshold is reached. Also stop after obtaining the primary target unless the second target was part of the plan before the session began. This prevents the shared pity from turning a controlled choice into an unplanned chase.

Final Recommendation

Ineffa is the best default recommendation for players starting from zero because she enables the reaction, works off-field, protects the active character, and can move between more teams. Flins is the higher-priority pull for players who already have Lunar-Charged support and specifically want an on-field damage dealer to lead that team.

If resources allow only one choice, select the character whose complete team already exists in the account. If both complete teams are possible, choose Ineffa for breadth and Flins for a more distinct on-field playstyle. If neither team is ready, keep the wishes. Version 7.0 Phase II lasts until September 22, so the Test Run and several days of live player testing can be used before making a final decision.

FAQ

When does Genshin Impact Version 7.0 Phase II begin?

The Flins, Ineffa, and weapon event wishes begin on September 1, 2026 at 18:00 server time and end on September 22, 2026 at 14:59 server time. Use the countdown displayed in the Wish menu for the most direct local reference.

Should a new account pull Flins or Ineffa first?

Ineffa is generally the stronger first pick because she combines off-field Electro application, Lunar-Charged enabling, damage, and shielding. Flins becomes the better first pick when the account already has the Hydro, Nod-Krai, energy, and support pieces required for his on-field team.

Do Flins and Ineffa share pity?

Yes. Their Character Event Wish and Character Event Wish-2 guarantee count is shared and accumulated between the two banners. Weapon-event and standard-wish pity are separate.

Is it worth pulling only for Aino, Iansan, or Lan Yan?

Usually not. There is no fixed guarantee for one specific featured four-star. Pull only when the five-star result is acceptable and stop once the planned five-star target or wish limit is reached.

Is the Version 7.0 Phase II weapon banner worth it?

It is relevant for owners of Flins or Ineffa because both featured weapons match them, but it should follow character and team completion. Use Epitomized Path, confirm the current rules in the Wish Details screen, and keep the weapon budget separate from future character savings.

Where can players prepare Genesis Crystals for Genshin Impact wishes?

Players who choose to spend can review Topuplist's game recharge service and use its Genshin Impact recharge page for Genesis Crystals. Spending is optional; confirm the account region and set a budget before completing any recharge.

Elena Vale

Elena Vale is a gaming guides writer focused on RPGs, action-adventure games, survival titles, and live-service updates. She specializes in clear walkthroughs, beginner-friendly explanations, build recommendations, quest routes, collectible guides, and patch-based strategy updates. Her guides are written with a practical testing approach: checking in-game mechanics, comparing patch notes, reviewing player progression paths, and updating recommendations when balance changes affect weapons, characters, skills, or quest steps. Elena’s writing style is designed to help players solve problems quickly without unnecessary spoilers or confusing jargon.

Seattle, Washington
Game GuidesWalkthroughsRPGAction GamesStrategyPatch NotesBuild GuidesBeginner Guides