Wild Rift Patch 7.2 Champion Tier List

Wild Rift Patch 7.2 Champion Tier List ranking the best picks across all five roles. Find S+ champions, meta shifts from item rework, and best picks for Ranked Season 22 climbing.


Patch 7.2 "Feast On" arrives on July 9, 2026, bringing the most significant structural changes to Wild Rift since launch. The complete removal of boot enchantments, introduction of standalone active items, AP item category rebuild, bounty system rework, and the addition of two new champions — Yunara and Cho'Gath — collectively reshape the competitive landscape.

This tier list ranks every viable champion across all five roles based on post-patch projections, combining the latest ranked performance data with the confirmed Patch 7.2 system changes. Tier assignments reflect expected performance in Diamond and above for Ranked Season 22.

Tier List Methodology

Champions are ranked using a composite score derived from three weighted signals: large-scale ranked win rates by position, pick and ban rates indicating perceived viability, and cross-community consensus averaging from multiple independent tier sources. Champions are then assigned to tier brackets by percentile within their role.

The tier definitions are consistent across all roles:

  • S+: Patch-defining champions with the highest overall impact and win rates

  • S: Strong and reliable picks with consistently high performance

  • A: Solid situational choices with good potential in the right team composition

  • B: Less stable picks that depend heavily on matchup knowledge and team synergy

  • C: Niche or struggling champions requiring significant skill investment to perform

The following tier list incorporates the confirmed Patch 7.2 changes — including the item system overhaul, AP category rebuild, bounty rework, and new champion additions — projected against the Patch 7.1h baseline data.

Baron Lane Tier List

The Baron Lane meta in Patch 7.2 revolves around dive compositions and early-game pressure. The removal of boot enchantments hits tanks and bruisers hardest — Stasis was a critical survival tool for melee champions diving into enemy backlines. However, the introduction of Tier 3 boots with enhanced combat stats partially compensates for this loss.

Tier

Champion

Win Rate

Key Notes

S+

Ambessa

51.5%

Dominant dive bruiser, benefits from Tier 3 boot AD stats

S+

Garen

51.3%

Simple, effective, gains from Berserker's Tier 3 on-hit healing

S+

Sion

51.9%

Best blind pick, Plated Steelcaps Tier 3 compensates for lost Stasis

S

Malphite

51.0%

Strong teamfight engage, stable through item changes

S

Wukong

48.2%

Versatile bruiser, benefits from new active item options

S

Ornn

50.1%

Item upgrade passive gains value with new item pool

S

Sett

50.5%

High base damage, less item-dependent than peers

S

Aatrox

49.3%

Sustained duelist, Shurelya's active adds engagement tool

A

Renekton

48.8%

Strong lane bully but falls off without enchantment safety net

A

Gwen

48.2%

AP bruiser benefits from Bloodletter's Curse and Void Staff return

A

Darius

48.2%

Lane dominance champion, Tier 3 boot stats help stickiness

A

Fiora

47.9%

Split-push specialist, loses Stasis safety but gains Locket option

A

Shen

52.1%

Highest win rate in A-tier, global ultimate value unaffected

B

Nasus

49.7%

Scaling bruiser, item changes are neutral

B

Jax

48.2%

Loses Stasis as a key defensive tool, tier drops slightly

B

Camille

49.4%

Utility bruiser, new active items offer build flexibility

Cho'Gath enters the Baron Lane as a new A-tier pick. His Carnivore passive provides exceptional lane sustain, while Feast stacks create permanent scaling that becomes increasingly oppressive in the mid-to-late game. The loss of Stasis enchantment hurts his teamfight survivability, but the new Locket of the Iron Solari active item offers a team-wide shield that synergizes with his frontline role. Cho'Gath is expected to settle in A-tier initially, with potential to climb to S-tier if his Feast stacking proves consistently achievable in ranked play.

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Jungle Tier List

The Jungle role experiences the most subtle shifts in Patch 7.2. Junglers historically relied less on boot enchantments than lane champions, making the item rework's direct impact lighter. However, the bounty system rework changes gank target prioritization — the richest enemy player is now always the highest-value target, making ganking decisions more strategic.

Tier

Champion

Win Rate

Key Notes

S+

Vi

51.6%

Point-and-click engage, benefits from bounty target selection

S+

Amumu

56.1%

Highest jungle win rate, bandage engage unaffected by item changes

S+

Shyvana

51.0%

Dragon form power spike enhanced by Tier 3 boot combat stats

S+

Lee Sin

47.6%

Early-game tempo king, best champion for fast climbing

S

Rammus

54.6%

Anti-ADC specialist, gains value as Yunara enters the pool

S

Hecarim

51.6%

Speed-based engage, Shurelya's active amplifies his kit

S

Viego

48.1%

Reset-based carry potential, neutral through item changes

S

Lillia

55.0%

AP scaling benefits from Void Staff return and Rabadon's buff

S

Fiddlesticks

53.7%

Fear-based engage, Banshee's Veil return aids survivability

S

Warwick

54.0%

Sustained duelist, low item dependency makes him stable

S

Jarvan IV

51.8%

Utility engage, Locket active adds team shield to his kit

S

Nunu & Willump

55.0%

Objective control, slightly weakened by 7.1h nerfs but remains S-tier

S

Xin Zhao

50.2%

Early-game duelist, Tier 3 boot stats enhance trading

A

Evelynn

51.0%

Stealth assassin, bounty system makes her target selection clearer

A

Diana

51.1%

AP bruiser/assassin, Void Staff return is a significant buff

A

Graves

48.1%

AD jungler, item changes are largely neutral

A

Kha'Zix

47.3%

Isolation assassin, bounty system rewards targeting fed enemies

B

Kindred

49.4%

Scaling marksman jungler, loses Stasis safety net

B

Ekko

48.8%

AP diver, AP item rebuild narrows his build paths

B

Master Yi

48.5%

Late-game carry, new QSS active helps against CC

Mid Lane Tier List

The Mid Lane sees the most dramatic tier list reshuffling in Patch 7.2 due to the AP item category rebuild. The return of Void Staff (40% magic penetration), the buff to Rabadon's Deathcap, and the introduction of Bloodletter's Curse collectively shift AP mages upward. However, the removal of Crown of the Shattered Queen — a key survivability item for immobile mages — creates a defensive gap that Banshee's Veil only partially fills.

Tier

Champion

Win Rate

Key Notes

S+

Brand

51.7%

Highest mid win rate, Liandry's + Void Staff amplifies burn damage

S+

Taliyah

52.0%

Nerfed in 7.1h but remains S+ due to map pressure kit

S+

Ahri

51.7%

ASU is visual-only, kit unchanged, Banshee's Veil return helps

S

Swain

52.7%

AP bruiser, Bloodletter's Curse + Rabadon's buff is a major upgrade

S

Galio

50.8%

Anti-AP tank, Locket active adds team utility to his engage

S

Kassadin

50.9%

Scaling AP assassin, Void Staff return extends late-game ceiling

S

Veigar

49.4%

Infinite scaling, Rabadon's buff and Void Staff return are significant

S

Viktor

51.7%

Control mage, AP item rebuild favors raw AP builds

S

Orianna

49.9%

Utility control mage, neutral through item changes

S

Twisted Fate

52.2%

Map pressure pick, Banshee's Veil adds survivability

A

Syndra

49.1%

Burst mage, loses Crown of the Shattered Queen survivability

A

Zed

51.8%

AD assassin, unaffected by AP item changes, QSS still available

A

Lux

51.2%

Long-range burst, Void Staff return boosts ultimate damage

A

Vladimir

49.0%

Sustained AP carry, Rabadon's buff and Bloodletter's Curse synergy

A

Corki

49.5%

Hybrid damage, benefits from both AD and AP item changes

A

Seraphine

47.8%

Buffed in 7.1h, AP item changes are net positive

B

Yasuo

48.3%

AD crit bruiser, item changes largely neutral

B

Yone

49.5%

AD hybrid bruiser, neutral through item rework

B

Fizz

48.5%

AP assassin, loses Crown survivability, gains Void Staff damage

B

Aurelion Sol

50.2%

Scaling AP carry, build paths narrowed by AP item removals

C

Katarina

48.3%

Reset assassin, item changes are net negative without Crown

C

Akali

45.6%

Lowest mid win rate, AP item rebuild does not address core issues

The AP item rebuild's net effect on mid lane is a shift toward raw damage output over survivability. Mages who relied on Crown of the Shattered Queen for anti-burst protection — Syndra, Fizz, and Katarina — face the largest tier risk. Meanwhile, control mages and scaling AP champions who prioritize damage (Brand, Veigar, Viktor, Kassadin) gain the most from Void Staff's return and Rabadon's buff.

Dragon Lane (ADC) Tier List

The ADC role faces the most disruptive item system change in Patch 7.2. The removal of Stasis enchantment eliminates the primary survival tool for immobile marksmen, while the introduction of standalone active items means defensive options now compete with offensive items for a full inventory slot.

Tier

Champion

Win Rate

Key Notes

S+

Jhin

51.0%

Only S+ ADC from 7.1h, burst playstyle less reliant on Stasis

S

Ezreal

50.8%

Highest mobility ADC, least affected by Stasis removal

S

Vayne

51.4%

Self-peel kit, Locket active adds team shield utility

S

Xayah

50.8%

Self-root ultimate provides built-in defense, stable pick

S

Lucian

49.9%

Dash-based ADC, Shurelya's active enhances engage potential

S

Kai'Sa

48.5%

Hybrid damage benefits from both AP and AD item changes

S

Miss Fortune

51.5%

High base damage, QSS active remains for CC removal

S

Yunara (NEW)

Projected S-tier: hybrid damage counters armor stacking, Unleash system rewards sustained teamfight positioning

A

Ashe

50.7%

Utility ADC, loses Stasis but gains Locket for team protection

A

Caitlyn

48.5%

Long-range zone control, less Stasis-dependent than peers

A

Zeri

51.4%

High-mobility ADC, Berserker's Tier 3 on-hit healing enhances sustain

A

Varus

50.1%

Flexible build paths, hybrid damage options remain viable

B

Kalista

49.5%

Rend-based ADC, item changes are largely neutral

B

Jinx

48.4%

Scaling hypercarry, loses Stasis as critical defensive tool

B

Draven

49.2%

Snowball ADC, bounty system makes his leads more vulnerable

B

Samira

48.2%

Melee-ranged hybrid, Tier 3 boot stats help but Stasis loss hurts

C

Tristana

48.1%

Reset ADC, item changes do not address core weaknesses

C

Twitch

48.2%

Stealth ADC, loses Stasis as primary survival mechanism

Yunara enters the Dragon Lane as a projected S-tier pick. Her hybrid damage profile — physical damage from base attacks plus magic damage scaling with Ability Power — makes her exceptionally effective against armor-stacking compositions. The Unleash system rewards continuous auto-attacking in teamfights, meaning her power ceiling is directly tied to the player's positioning and kiting ability. However, she lacks built-in mobility outside of her ultimate's upgraded E dash, making her moderately vulnerable to dive compositions — a weakness exacerbated by the loss of Stasis as a panic button.

Mobile ADCs with built-in escape tools — Ezreal, Vayne, Xayah, and Lucian — are the biggest winners from the enchantment removal, as their kits naturally compensate for the lost defensive option. Immobile hypercarries like Jinx and Twitch face the steepest tier decline.

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Support Tier List

The Support role benefits significantly from Patch 7.2's item changes. The new standalone active items — particularly Locket of the Iron Solari, Redemption, and Shurelya's Battlesong — provide supports with team-wide utility that was previously tied to boot enchantments. Engage and peel supports gain the most, as these actives enhance their existing playstyles without sacrificing item slot efficiency.

S+ Tier: Nautilus (48.3% win rate, best engage support with Locket active adding shield to his dive), Nami (50.4%, enchanter with peel, Redemption active extends her healing), Leona (51.6%, chain-CC engage, Shurelya's active amplifies her engage range)

S Tier: Zilean (51.0%, utility support, item changes are net positive), Braum (51.0%, peel tank, Locket active synergizes with his defensive role), Lulu (49.6%, enchanter, Redemption and Shurelya's expand her utility toolkit)

A Tier: Milio (51.3%, benefits from new active item options), Blitzcrank (50.0%, hook engage, QSS active remains for self-cleanse), Senna (51.4%, scaling enchanter-ADC hybrid, neutral through item changes), Karma (50.1%, Shurelya's active stacks with her Movement Speed buff), Soraka (51.1%, Redemption active doubles her healing output), Thresh (52.0%, buffed in 7.1h, Locket active adds team shield to his peel kit), Rakan (49.8%, Shurelya's active extends his engage range)

B Tier: Janna (50.0%, peel enchanter, item changes neutral), Pyke (50.0%, assassin support, bounty system may reduce his execute gold), Morgana (50.3%, CC utility, QSS active remains), Alistar (49.7%, tank engage, loses Stasis but gains Locket), Zyra (49.5%, AP mage support, Void Staff return boosts damage), Sona (52.2%, buffed in 7.1h, Redemption active stacks with aura healing)

C Tier: Seraphine (49.3%, enchanter hybrid, item changes neutral but core kit remains weak), Yuumi (46.6%, lowest support win rate, item changes do not address fundamental issues)

Meta Shifts to Watch in Patch 7.2

Several overarching trends will define the Patch 7.2 meta beyond individual champion placements:

AP item rebuild favors damage over survivability: The removal of Crown of the Shattered Queen eliminates a key anti-burst tool for immobile mages. The return of Void Staff and the buff to Rabadon's Deathcap push AP champions toward maximum damage builds. Expect AP mid laners and AP junglers to hit harder but die faster, increasing the value of peel supports and frontline tanks.

Bounty system rewards targeted aggression: The shift from kill-streak-based bounties to total-gold-earned bounties makes the richest enemy player the priority target. Assassins and early-game junglers — Kha'Zix, Evelynn, Lee Sin — gain strategic value as bounty hunters. Simultaneously, protecting your own fed carry becomes more critical, elevating peel supports like Braum and Lulu.

Tier 3 boots create a new economic decision point: The 10-minute unlock for Tier 3 boots (1,000g additional investment) introduces a mid-game gold allocation choice. Champions who can efficiently farm 1,000g by the 10-minute mark — strong laners like Garen, Sion, and Miss Fortune — gain a statistical edge from early Tier 3 boot completion.

ARAM meta expands: The new AAA ARAM season with dozens of new augment and rune cards, including six elemental rune cards, creates an entirely fresh ARAM tier list that will develop independently from the ranked tier list above.

Best Champions for Ranked Season 22 Climbing

For players looking to climb efficiently in the new ranked season, the following champions offer the best combination of win rate, ease of use, and meta resilience:

  • Fast solo queue climbing: Lee Sin (Jungle), Xayah (ADC), Nami (Support) — these champions convert early-game advantages into quick wins through tempo and playmaking

  • Stable ranked climbing: Ornn (Baron), Ezreal (ADC), Braum (Support) — these picks scale reliably, are difficult to punish, and perform well even from behind

  • Teamfight carry potential: Orianna (Mid), Wukong (Baron/Jungle), Leona (Support) — these champions maintain high value around objectives and provide reliable engage tools

  • Learning a new role: Garen (Baron), Amumu (Jungle), Ashe (ADC) — straightforward kits that teach core role mechanics without complex execution barriers

  • Safe blind picks: Sion (Baron), Syndra (Mid), Caitlyn (ADC) — these champions can be locked without full draft information and remain effective across most team compositions

For the best deals on Wild Cores to fuel your Season 22 climb, Topuplist provides competitive pricing and instant delivery for all Wild Rift in-game purchases. Check out the Wild Rift product page to stay ahead of the meta.

FAQ:

Q: When does the Wild Rift Patch 7.2 tier list take effect?
A: The Patch 7.2 tier list takes effect on July 9, 2026 (UTC), when the patch goes live. Ranked Season 22 begins on the same day, replacing Season 21.

Q: Who are the new S+ tier champions in Patch 7.2?
A: Yunara enters the Dragon Lane as a projected S-tier hybrid-damage marksman, while Cho'Gath joins the Baron Lane as an A-tier scaling tank. Existing S+ champions from Patch 7.1h — including Ambessa, Garen, Sion (Baron), Vi, Amumu (Jungle), Brand, Taliyah, Ahri (Mid), Jhin (ADC), and Nautilus, Nami, Leona (Support) — remain top-tier unless directly nerfed.

Q: How does the item rework affect the Patch 7.2 tier list?
A: The removal of boot enchantments and the introduction of standalone active items shift the meta significantly. Champions that relied on Stasis for survival — such as immobile ADCs and mages — may drop in tier. Champions that benefit from new AP items like Void Staff and Bloodletter's Curse are expected to rise.

Q: Which champions are best for climbing in Patch 7.2 Ranked Season 22?
A: For fast solo queue climbing, Lee Sin (Jungle), Xayah (ADC), and Nami (Support) offer strong early-game tempo. For stable ranked play, Ornn (Baron), Ezreal (ADC), and Braum (Support) are reliable picks that scale well and are difficult to punish.

Q: Does the bounty system change affect which champions to pick?
A: Yes. The new gold-based bounty system makes snowball-dependent champions riskier, as the richest player on the map becomes the highest-value target. Champions with consistent gold generation — rather than kill-streak reliance — are safer picks in the new system.

Q: Are there any champions being removed or reworked in Patch 7.2?
A: No champions are being removed. Ahri receives a visual-only Art and Sustainability Update (ASU) with no gameplay changes. Four AP items are removed (Awakened Soulstealer, Crown of the Shattered Queen, Psychic Projector, Bandal Fantasy), but no champion kits are reworked.

M

Mason Reed is a gaming news and leaks writer focused on live-service titles, gacha games, shooters, and action RPGs. He follows official announcements, beta builds, community discoveries, and patch note changes to turn fast-moving rumors into clear, readable updates. His reporting style separates confirmed details from speculation, helping readers understand what is verified, what is likely, and what is still being discussed. Mason specializes in version previews, banner speculation, event roadmaps, balance changes, hidden content discoveries, and breaking game news. Before publishing, he cross-checks social posts, test-server information, developer updates, and community findings, then revises articles as new evidence appears. His goal is to give players the clearest possible picture of what is coming next, without unnecessary noise or confusion.

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