HSR 4.4 Phase 2 Light Cone Priority: Cerydra, Anaxa or Aventurine Signature?

·Honkai: Star Rail Guides Hub

If you are F2P or low-spending, do not pull a 4.4 Phase 2 Light Cone before securing the character your account actually needs. Among the three featured signatures, Cerydra’s Epoch Etched in Golden Blood has the strongest team-support argument, Aventurine’s Inherently Unjust Destiny is the safest long-term comfort pick for Aventurine owners, and Anaxa’s Life Should Be Cast to Flames is mainly for players fully committing to Anaxa as a main DPS.

Top-up note: If you have already decided which Light Cone you are targeting and need extra Oneiric Shards, you can compare current packages on Topuplist’s Honkai: Star Rail top-up page. Topuplist lists UID-based HSR top-up for Global servers, but you should calculate your Light Cone pity and 4.5 savings before spending. (Topuplist)

HSR 4.4 Phase 2 features Cerydra, Anaxa and Aventurine reruns from August 5 to August 25, 2026, with their signature Light Cones also available through the Coalesced Truths banner. The featured 5-star Light Cones are Epoch Etched in Golden Blood for Cerydra, Life Should Be Cast to Flames for Anaxa and Inherently Unjust Destiny for Aventurine.

The best Light Cone is not automatically the one with the highest theoretical ceiling. It is the one attached to the character you actually use every week.

Quick Answer: Which 4.4 Phase 2 Light Cone Should You Pull?

Best overall account value: Cerydra’s signature, Epoch Etched in Golden Blood, if you already own Cerydra and use Skill-focused carry teams. It improves Cerydra’s support role rather than only increasing one character’s personal damage. Game8 lists it as Cerydra’s Harmony signature and describes its value around ATK, Skill DMG support and skill-point utility.

Safest comfort pick: Aventurine’s signature, Inherently Unjust Destiny, if Aventurine is your permanent sustain. It improves his DEF scaling, follow-up value and extra team utility. Game8 describes it as giving Aventurine DEF, follow-up damage and CRIT DMG-related value, while also adding utility for Acheron-style teams through its debuff interaction.

Most DPS-locked pick: Anaxa’s signature, Life Should Be Cast to Flames, if Anaxa is one of your main damage dealers. It is strong for Anaxa, but its value drops sharply if he is only a side option or if you already have good Erudition alternatives. Game8 describes it as providing energy restoration, damage value and DEF-related offensive benefit for Anaxa.

HSR 4.4 Phase 2 Light Cone Banner Overview

Light Cone

Signature User

Path

Main Use Case

Pull Priority

Epoch Etched in Golden Blood

Cerydra

Harmony

Skill-DMG support, SP quality, hypercarry amplification

High if you own and use Cerydra

Life Should Be Cast to Flames

Anaxa

Erudition

Anaxa carry damage, Erudition DPS investment

Medium if Anaxa is your main DPS

Inherently Unjust Destiny

Aventurine

Preservation

Sustain comfort, DEF scaling, follow-up/Acheron utility

High if Aventurine is core sustain

This ranking is about account value, not just raw power. A signature Light Cone is usually an optimization piece. It makes a character stronger, smoother or more specialized, but it rarely solves a missing role by itself.

Also remember that the Light Cone banner uses a separate pity counter from the limited character banner. Prydwen’s banner FAQ states that Light Cone pity is tracked separately from character banner pity, so pulling here does not move you closer to a limited 5-star character.

Should F2P Players Pull Any 4.4 Phase 2 Light Cone?

Most F2P players should skip the Light Cone banner unless they already have the character, know they will use that character long-term and have enough resources left for future banners.

Characters usually come first. If you do not own Cerydra, Anaxa or Aventurine, pulling their signature Light Cone first is usually a poor use of Stellar Jades. A Light Cone cannot replace a missing sustain, a missing DPS or a missing support.

Use this rule:

Pull the character if your account lacks the role. Pull the Light Cone only after that role is already solved.

If you need a support, Cerydra herself matters more than her Light Cone. If you need a DPS, Anaxa matters more than his Light Cone. If you need a sustain, Aventurine matters more than his Light Cone.

The biggest risk is spending 4.4 Phase 2 resources before Version 4.5. A Light Cone can be a nice upgrade, but it can also cost the pulls that would have guaranteed your next character.

Cerydra’s Signature Light Cone: Who Should Pull Epoch Etched in Golden Blood?

Epoch Etched in Golden Blood has the strongest support-value argument among the three if you already own Cerydra.

The reason is simple: support Light Cones can affect the whole team’s output, not just the wearer’s personal damage. Cerydra’s signature is built around improving her role as a Skill-focused buffer. If your team depends on a main carry using Skill damage repeatedly, her Light Cone is easier to justify.

Pull it if:

  • You already own Cerydra.

  • Cerydra is part of your regular endgame teams.

  • Your main DPS benefits heavily from Skill DMG support.

  • You want Cerydra to become a long-term hypercarry amplifier.

  • You have already secured your required characters.

Skip it if you do not own Cerydra, only use her occasionally or are saving for 4.5. A powerful Harmony signature is still low value if the supporting character is not part of your weekly teams.

Anaxa’s Signature Light Cone: Is Life Should Be Cast to Flames Worth It?

Life Should Be Cast to Flames is easiest to justify when Anaxa is not just a side option, but one of your main DPS investments.

As an Erudition signature, its value is tied heavily to Anaxa’s personal damage output. That makes it less universal than a support or sustain upgrade. If you play Anaxa as a hypercarry, the Light Cone can be a meaningful improvement. If you only use him occasionally for Pure Fiction or as a secondary option, it becomes much easier to skip.

Pull it if:

  • Anaxa is your main DPS.

  • You use him across multiple endgame modes.

  • You lack strong Erudition Light Cone alternatives.

  • You want to maximize his personal damage.

  • You are not saving heavily for 4.5.

Skip it if Anaxa is only a backup unit, if your roster already has strong Erudition options or if your account still needs better supports and sustains. A DPS Light Cone is powerful only when that DPS is actually carrying your account.

Aventurine’s Signature Light Cone: Is Inherently Unjust Destiny Still Worth It?

Inherently Unjust Destiny is the safest comfort pick if Aventurine is your permanent sustain.

Aventurine already has strong long-term value because he protects the team and fits naturally into follow-up-style teams. His signature Light Cone improves the things Aventurine wants: DEF scaling, follow-up contribution and additional utility. That makes it more durable than a DPS-only Light Cone for players who use him everywhere.

Pull it if:

  • Aventurine is your main sustain.

  • You use him in follow-up teams.

  • You want more comfort and utility from a character you already play constantly.

  • You use teams that benefit from his debuff interactions.

  • You are not sacrificing a future must-pull character.

Skip it if Aventurine is only a backup sustain, if your teams already survive comfortably or if you are saving for 4.5 characters. His signature is good, but the character himself matters much more than the Light Cone.

Cerydra vs Anaxa vs Aventurine Signature: Pull Priority by Account Type

Account Type

Best Light Cone Choice

Why

Cerydra + Skill-based hypercarry owner

Cerydra signature

Converts support investment into team damage

Anaxa main DPS player

Anaxa signature

Directly improves the carry you play most

Aventurine long-term sustain owner

Aventurine signature

Stable comfort and utility upgrade

Follow-up team player

Aventurine signature or skip

Valuable if Aventurine is a core member

F2P with one future guarantee

Usually skip LC banner

Characters and 4.5 pulls matter more

Low spender with all three characters

Cerydra or Aventurine

More durable value than a DPS-only upgrade

Favorite character player

Favorite’s signature

Personal value can override efficiency

For most efficient accounts, Cerydra’s signature has the best team-wide argument, Aventurine’s signature has the safest long-term comfort value, and Anaxa’s signature is best only when Anaxa is your main DPS.

Character E1 or Signature Light Cone First?

Do not decide E1 vs S1 from the Light Cone banner alone. The correct answer depends on what the Eidolon changes and what your account needs.

For Cerydra, compare whether E1 improves her core support loop more than S1 improves her buffing package. If your goal is a stronger team amplifier and the Light Cone directly improves the carry you use with her, S1 can be reasonable. If E1 changes her uptime, rotation or support ceiling more significantly, E1 may be better.

For Anaxa, the question is personal damage. If E1 changes his rotation or major damage condition, E1 may beat S1. If E1 is mostly a numeric increase and the Light Cone gives better consistency, S1 may be easier to justify.

For Aventurine, E1 and S1 often appeal to different goals. E1 may improve comfort or defensive reliability depending on the effect, while S1 improves his Light Cone-based scaling and utility. Most F2P players should not chase both.

The safest general rule is:

E0 character first, then decide whether your next upgrade should improve the character’s core mechanics or only optimize performance.

Should You Pull a Light Cone Without the Character?

In most cases, no.

A signature Light Cone without its intended character is usually lower value than saving for a future character. Even when a Light Cone can be equipped by other characters of the same Path, it is normally designed around its signature user’s kit.

Do not pull Epoch Etched in Golden Blood without Cerydra unless you have a very specific Harmony plan and already understand how the effect works for another character.

Do not pull Life Should Be Cast to Flames without Anaxa. DPS Light Cones are easy to overvalue when you do not have the DPS who uses them best.

Do not pull Inherently Unjust Destiny without Aventurine. Preservation Light Cones can be usable on other sustain units, but this one is clearly built around Aventurine’s DEF, shield and follow-up identity.

Pull or Skip? Final Priority Ranking

Priority

Light Cone

Pull If

Skip If

1

Cerydra signature

You own Cerydra and use Skill-focused carry teams

You do not own Cerydra or only use her casually

2

Aventurine signature

Aventurine is your permanent sustain or follow-up support

You already survive comfortably and need 4.5 funds

3

Anaxa signature

Anaxa is your main DPS and you lack good Erudition options

Anaxa is only a side unit or you have usable alternatives

This is not a universal damage ranking. It is an efficiency ranking for players deciding where to spend limited pulls in HSR 4.4 Phase 2.

If you want the most team-oriented upgrade, choose Cerydra’s signature. If you want the safest long-term comfort upgrade, choose Aventurine’s signature. If Anaxa is your favorite carry and you want to maximize him, choose Anaxa’s signature.

Mistakes to Avoid on the 4.4 Phase 2 Light Cone Banner

The first mistake is pulling a signature before the character. A Light Cone does not fix a missing role.

The second mistake is ranking Light Cones without checking your roster. Cerydra’s Light Cone is strong only if Cerydra is actually in your teams. Anaxa’s Light Cone is strong only if Anaxa is carrying. Aventurine’s Light Cone is strong only if Aventurine is a regular sustain.

The third mistake is spending 4.5 savings on a small upgrade. If you already know you want a 4.5 character, avoid turning a useful but optional Light Cone into a future regret.

The fourth mistake is pulling a DPS Light Cone for a character you rarely use. This is the biggest risk with Anaxa’s signature.

The fifth mistake is assuming a sustain Light Cone is mandatory. Aventurine is valuable, but most players should secure the character before worrying about his signature.

FAQ

Which 4.4 Phase 2 Light Cone is the best overall?

Cerydra’s Epoch Etched in Golden Blood has the strongest overall support-value argument if you already own and use Cerydra. Aventurine’s Inherently Unjust Destiny is the safest comfort pick for Aventurine mains, while Anaxa’s Life Should Be Cast to Flames is mainly for dedicated Anaxa DPS players.

Should F2P players pull any of these Light Cones?

Most F2P players should skip unless they already own the matching character, have no urgent character targets and have enough resources left for 4.5.

Is Cerydra’s signature Light Cone worth it?

Yes, if Cerydra is your long-term support and your teams rely on Skill-focused main carries. Skip it if you do not own or regularly use Cerydra.

Is Anaxa’s signature Light Cone worth it?

Yes, if Anaxa is your main DPS. If he is only a backup Erudition unit or Pure Fiction option, his Light Cone is easier to skip.

Is Aventurine’s signature Light Cone worth it?

Yes, if Aventurine is your permanent sustain or follow-up team support. It is not mandatory if your teams already survive comfortably.

Should I pull a Light Cone or save for 4.5?

Save for 4.5 if you have a future character target. Light Cones are optimization pulls, while new characters usually add more account flexibility.

Does Light Cone pity carry over?

Yes, limited Light Cone pity carries over between Light Cone banners, but it is separate from the limited character banner pity. Pulling on the Light Cone banner does not build character banner pity.

Final Verdict

For HSR 4.4 Phase 2, the best Light Cone priority is:

Cerydra signature first if you own Cerydra and use Skill-based hypercarry teams.
Aventurine signature second if he is your long-term sustain or follow-up support.
Anaxa signature third unless Anaxa is your favorite or main DPS.

Most F2P players should skip the Light Cone banner and save for characters. Pull a signature only when the matching character is already part of your long-term roster and the upgrade solves a real account need.

Elena Vale

Elena Vale is a gaming guides writer focused on RPGs, action-adventure games, survival titles, and live-service updates. She specializes in clear walkthroughs, beginner-friendly explanations, build recommendations, quest routes, collectible guides, and patch-based strategy updates. Her guides are written with a practical testing approach: checking in-game mechanics, comparing patch notes, reviewing player progression paths, and updating recommendations when balance changes affect weapons, characters, skills, or quest steps. Elena’s writing style is designed to help players solve problems quickly without unnecessary spoilers or confusing jargon.

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