Arknights Endfield Arcane vs Liino: Which 1.4 Banner Should You Pull?
Arcane is a build-dependent Nature Caster who can be DPS or support. Liino is a universal Electric healer/buffer who fits any team. This guide compares their kits, roles, banner value, pull costs, and helps you decide whether to spend on Phase 1, save for Phase 2, or pull both.

Banner Schedule — When Each Phase Runs
Version 1.4 "Homecoming" runs two limited 6-star banners back-to-back:
The key planning insight: there is no overlap between the two banners. Arcane's banner ends the exact day Liino's begins. You cannot pull on both simultaneously — you must either commit to Arcane during Phase 1, save your Oroberyl for Liino, or split your budget across both.
According to GameMarket.gg's livestream coverage, Arcane has a hard pity at 120 pulls, and Liino follows the same pity rules.
If you need Oroberyl for both banners, topping up through Topuplist gives you the Origeometry to secure both operators without choosing.
Arcane vs Liino — Quick Comparison
Arcane Kit Deep Dive — Flexible but Build-Dependent
Arcane's Array Arcana mechanic makes her the most flexible operator in Endfield — and the most build-dependent. Her combat role is determined by whether her Intellect (INT) or Will stat is higher.
INT Mode (INT ≥ Will): Nature DPS. High-frequency skill casts, AoE Nature damage, heavy Corrosion application. Her Ultimate applies Corrosion to all enemies and triggers up to 2 follow-up attacks on Finisher hits. Best built with Hot Work gear (+50% Nature DMG on Corrosion).
WILL Mode (Will > INT): Support/Control. Battle Skill pulls enemies into a cluster. Combo Skill spreads extra Arts Infliction stacks. Ultimate adds matching element stacks to afflicted enemies. Build with Eternal Xiranite gear (team DMG +16% on Susceptibility).
Who Arcane Is Best For:
Rosters missing a Nature DPS — Arcane is the first limited 6-star built for Nature damage
Players with thin benches — one operator covering two roles is maximum slot efficiency
Optimizers who enjoy gear min-maxing — meaningful stat decisions and build commitment reward deep investment
Who Should Skip Arcane:
Players with a strong Nature DPS AND a dedicated grouper/debuffer already built
Players who want a low-effort unit — Arcane demands you commit to one build direction
Players saving for a guaranteed future operator — Arcane's flexibility is valuable but not irreplaceable
Liino Kit Deep Dive — Universal Support That Fits Any Team
Liino is Arknights: Endfield's first true universal support — a healer and buffer who fits into literally any team composition regardless of element or role. According to KeyGold's half-anniversary overview, her kit is "simple, straightforward, and incredibly versatile."
Vocalist Stance (Combat Skill): Liino halts basic attacks and enters a performance state providing continuous team-wide ATK buffs, AoE healing, and periodic Electric damage to nearby enemies. Low SP cost means near-permanent uptime.
Cosmovoice Stance (Ultimate): Heals the entire team, applies Electrification to all enemies in range, grants Electric and Nature damage bonuses, and scales the party ATK buff to peak levels.
Delightful Harmonics (Combo Skill): Triggers automatically whenever any Arts Infliction or reaction occurs. Instantly heals the current operator, deals Electric damage, and generates SP for Liino — all on a negligible cooldown.
Who Liino Is Best For:
Every roster — there is no team that does not benefit from a universal healer with ATK buffs
New players — plug-and-play; zero gear optimization required to get full value
Arcane owners — Liino's Electric + Nature damage amplification directly synergizes with Arcane's kit
Players who skipped Arcane — Liino fills the support slot that most rosters are missing
Who Should Skip Liino:
Players who already have a maxed healer/buffer they are satisfied with
Players who spent everything on Arcane and have zero Oroberyl remaining
Banner Value Comparison — Off-Rates and Signature Weapons
Arcane's banner has the stronger confirmed off-rate pool. A pull that misses Arcane can still land Mi Fu or Camille — both are top-tier in their roles and see play in multiple endgame teams. Liino's off-rates are not yet confirmed, which adds uncertainty to her banner's value proposition.
Pull Decision Guide — Which One Is Right for You?
The Bottom Line:
Arcane is the higher-ceiling, higher-investment pick. Pull her if you enjoy optimizing builds and want Nature damage coverage.
Liino is the safer, more universal pick. She fits any team with zero build friction and directly synergizes with Arcane if you pulled her.
The ideal outcome is both — they complement each other perfectly, and the half-anniversary event provides significant free Oroberyl to work with.
For players who want both but are short on Oroberyl, Topuplist offers Arknights Endfield top-ups with instant delivery — plan your budget across both banners before Phase 1 ends.
Pull Budget Planning — How to Get Both
Pull Counts by Target:
Soft pity begins around 65–70 pulls; hard pity at ~80 pulls
Arcane has a confirmed hard pity at 120 pulls for guarantee
50/50 system: first 6-star is 50% rate-up; losing guarantees the next is rate-up
Worst case for one operator: ~160 pulls (two pities)
Worst case for both: ~320 pulls total
F2P Oroberyl Income in Version 1.4:
The half-anniversary celebration provides significant free currency — approximately 7,000 Oroberyl from login bonuses, events, story completion, and maintenance compensation. Combined with daily and weekly income across the 6-week patch, F2P players can expect roughly 80–100 free pulls during Version 1.4.
This means a disciplined F2P player can guarantee one of the two operators and potentially pull the second with saved resources from previous patches. Players who want both should plan to supplement with Oroberyl top-ups before Phase 1 ends on August 9.
FAQ
Q: Can I pull on both Arcane and Liino's banners?
A: Yes, but not simultaneously. Arcane's banner ends August 9, the same day Liino's begins. You must spend on Arcane during Phase 1, then use remaining Oroberyl on Liino during Phase 2.
Q: Which operator is better for a new player?
A: Arcane offers more long-term flexibility — one operator filling two roles is massive for a thin roster. Liino is easier to use and fits any team immediately. If you can only get one, Arcane's dual-mode ceiling edges ahead.
Q: Do Arcane and Liino work well together?
A: Yes, they are designed to synergize. Liino's Electric + Nature damage amplification directly boosts Arcane's Nature damage. In WILL mode, Arcane groups enemies while Liino heals and buffs the team — a natural pairing.
Q: Which banner has better off-rate 6-stars?
A: Arcane's banner is confirmed to have Mi Fu and Camille — both are top-tier limited operators. Liino's off-rates are unconfirmed and should be checked before pulling.
Q: How many free pulls do I get in Version 1.4?
A: Approximately 80–100 pulls from the half-anniversary event, login bonuses, story completion, and daily/weekly income across the 6-week patch.
Q: Do I need Arcane's signature weapon?
A: No. Junction Point (Battle Pass Arts Unit) provides nearly identical base stats. Solemn Phalanx is a meaningful DPS upgrade but not required.
Q: What is Liino's skill priority?
A: Combat Skill > Combo Skill > Ultimate > Basic Attack. Her Combat Skill unlocks her stances, which are the foundation of her entire kit.
Q: Should I pull Arcane now or wait for a rerun?
A: Arcane is a limited operator with no confirmed rerun date. Reruns are slow and unpredictable — if you want her, Phase 1 is the safest window. Liino is also limited and follows the same pattern.

