Zenless Zone Zero 3.2 Leaks: Save for Claret or Roxy?
Claret and Roxy have already appeared in official Season 3 promotional material, but their reported placement as playable Version 3.2 Agents still comes from leaks. Current reports describe Claret as an S-Rank agent with a combat-focused kit and Roxy as an S-Rank support-oriented option, while details such as attributes, specialties, phase order, signature W-Engines, and final mechanics remain unstable. This guide turns that uncertainty into a practical Polychrome reservation plan.
Zenless Zone Zero Version 3.1 is still active, yet future-banner discussion has already shifted toward Claret and Roxy, two characters shown in official Season 3 material and repeatedly linked by leaks to Version 3.2. Proxies who later decide to purchase Monochrome for an officially confirmed Signal Search can use Topuplist and the dedicated Zenless Zone Zero top-up page, but early Version 3.2 rumors should first be used to preserve Polychromes and avoid anniversary overspending.
This topic contains two different confidence levels. The characters themselves are not inventions: Claret and Roxy have appeared in official promotional context. Their status as playable S-Rank Version 3.2 Agents, banner order, attributes, specialties, teams, and signature equipment remain leak-based as of August 6, 2026.

Separate Official Characters From Leaked Banners
Claret and Roxy are part of the broader Season 3 cast shown by HoYoverse. That makes their eventual story presence more credible than a name found only in data. It does not confirm that both become playable in Version 3.2.
Current leak summaries place the pair after the Version 3.1 anniversary cycle. Some reports describe Claret as a combat-focused S-Rank Agent whose damage may involve unusual defensive or HP-related scaling. Roxy is more commonly described as a support-oriented S-Rank Agent who may interact with summons, companions, or the new Season 3 combat environment.
Detail | Current Confidence | Correct Planning Response |
|---|---|---|
Claret exists in Season 3 material | Officially shown | Follow her story and future drip marketing |
Roxy exists in Season 3 material | Officially shown | Follow her story and future drip marketing |
Both are playable in Version 3.2 | Repeated leak | Preserve currency, but do not call it confirmed |
Both are S-Rank | Common leak claim | Use a two-S-Rank budget only as a maximum scenario |
Claret is a primary combat unit | Early kit rumor | Wait for specialty, attribute, and field-time data |
Roxy is a support | Early kit rumor | Compare final buffs and team restrictions |
Phase order | Not reliable | Do not schedule spending by rumored half |
Signature W-Engines | Not finalized | Do not reserve W-Engine pulls before base-kit testing |
The next meaningful confirmation should come through official Agent drip marketing, a Version 3.2 Special Program, or reliable beta data. Until then, every kit statement needs a leak label.
Why Version 3.1 Creates Risk
Version 3.1 is an anniversary update with new Agents, returning banners, free rewards, a top-up bonus reset, paid outfits, and several reasons to spend. That concentration can make the next version feel distant even though a normal update cycle leaves limited time to rebuild a full guarantee.
A Proxy who obtains one Version 3.1 Agent, then chases a signature W-Engine, Mindscape Cinema, returning Agent, and outfit can consume several separate budgets. Free anniversary Polychromes reduce the cost, but they do not make every optional purchase free.
The safest method is to decide which Version 3.1 content solves an immediate account need. Stop after that target and preserve the remainder until Claret and Roxy receive stronger information.
Do not count every anniversary reward before it is claimed. Some Polychromes depend on logins, events, story progress, endgame clears, or account eligibility. Build the Version 3.2 reserve from actual currency and realistically reachable rewards.
The Claret Decision
Claret's current leak identity points toward a character who contributes direct combat value rather than functioning only as a universal support. Reports vary on whether her defining mechanic is Defense scaling, HP manipulation, guard interaction, a summoned component, or another Season 3 system.
Those differences matter. A Defense-scaling damage dealer may value equipment that the account currently ignores. An HP-consuming Agent may need sustain or shield support. A summon-focused Agent may depend on Roxy or another future support. None of these should be treated as final until beta skill text is visible.
Claret is the stronger preliminary priority for accounts missing a new on-field carry, players who like her design enough to build around a specialized mechanic, or Proxies willing to invest in a new team core.
She is a weaker priority for accounts with several unfinished attackers, limited skill materials, or no willingness to pull the support her final team may prefer.
Do not pre-farm promotion materials beyond universal resources. Version 3.2 may add new enemies, weekly bosses, investigation content, or material sources. Dennies, Investigator Logs, W-Engine energy modules, and general drive-disc resources are safer to save.
The Roxy Decision
Roxy is more often framed as the support side of the rumored pair. A strong S-Rank support can have long account life, but “support” is not enough information to judge pull value.
The final kit needs to answer whether she buffs one specialty, one attribute, summoned units, the active Agent, the entire squad, or a limited Season 3 archetype. Duration, trigger condition, energy cost, rotation time, and whether the buff survives switching are as important as the headline multiplier.
Roxy becomes a high-priority reserve when the account has strong damage dealers but weak support coverage, when her final buffs serve several teams, or when the Proxy plans to use Claret and Roxy proves to be the most efficient partner.
She becomes less urgent if her support is restricted to a team the player will not build, if existing S-Rank supports already cover the role, or if her strongest value requires another expensive Agent.
Support Agents can also require significant investment. Signature W-Engines may improve buff uptime, while additional Mindscapes can extend effects or remove rotation limits. Evaluate the base S-Rank at M0 before treating premium upgrades as necessary.
Do Claret and Roxy Need Each Other?
Leak discussions often present future characters as a designed pair. This may reflect real synergy, but pair marketing can exaggerate the difference between “best teammate” and “required teammate.”
Wait for three comparisons. First, test Claret with Roxy. Second, test Claret with existing supports such as Astra Yao, Yuzuha, or other compatible Agents. Third, test Roxy in a team without Claret.
If both Agents remain useful independently, obtaining the preferred one is a reasonable account decision. If one loses most of the kit without the other, the true cost is two S-Rank guarantees rather than one.
Also check faction and attribute interactions. A passive that requires a specific specialty, attribute, faction, summon, or combat tag can narrow team building even when the skill description looks broad.
Do not assume the pair belongs in the same banner phase. If leaks are correct that both appear in one version, they would normally occupy separate phases, but the order remains uncertain.
Build a Polychrome Reserve
Record Encrypted Master Tapes, Polychromes, current Signal Search count, and whether the next S-Rank is guaranteed. Use separate records for Exclusive Channel and W-Engine Channel.
One S-Rank character can require up to the full guarantee path when the previous 50/50 result and pity are unfavorable. A two-character plan must account for two separate outcomes, not simply double an average pull count.
Preserve a one-character reserve first. Only expand to a two-character plan after beta kits show that both fit the account.
Keep signature W-Engines outside the base budget. Character ownership changes team options more than a weapon upgrade, and W-Engine pity belongs to a separate channel.
Do not convert every Polychrome into tapes early. Keeping Polychromes unconverted reduces the risk of selecting the wrong tape type and preserves flexibility for Battery Charges or other uses, although Signal Search should remain the main purpose of a banner reserve.
A Version 3.1 Stopping Rule
Choose one anniversary objective: one new Agent, one rerun, one W-Engine, or one outfit budget. Multiple objectives are possible only when the account already has enough for the Version 3.2 reserve.
Set a minimum remaining Polychrome balance. Stop pulling when reaching it, even if the current Agent is close to a Mindscape milestone. “Close” is not a guarantee.
If the Agent arrives early, do not automatically roll the signature W-Engine. Recalculate the value of Claret, Roxy, and later Season 3 characters.
If the 50/50 is lost, decide whether the current Version 3.1 target remains more important than a guaranteed Version 3.2 Agent. A guarantee is flexible until it is spent.
Paid anniversary rewards and the first top-up bonus reset should not change the stopping rule. A bonus increases currency received, not the number of Agents the account needs.
What to Watch in Version 3.2 Beta
Confirm official English names, rank, specialty, attribute, faction, weapon style, and role. Translation and placeholder names can change.
For Claret, identify the primary damage stat, field time, defensive mechanics, damage type, resource loop, and whether another Agent is required to activate her Additional Ability.
For Roxy, identify the buff target, trigger, duration, stacking, energy needs, and whether support effects apply off-field. Check whether she provides sustain, anomaly support, crit support, summon support, or another unique category.
Examine team rotation length. A powerful buff with a long animation can reduce real damage if it disrupts the main Agent's window.
Evaluate both at M0 with accessible W-Engines. Premium assumptions should not define baseline pull value.
Wait for later beta adjustments. Damage multipliers, Decibel costs, cooldowns, additional passives, and Mindscape Cinema effects can change.
Account Profiles
A new account should prioritize a complete three-Agent squad before chasing a specialized future pair. If Claret is a carry and Roxy is her best support, obtaining both may form a strong core, but the account still needs a third compatible Agent and functional Bangboo.
A midgame account should identify its weakest Shiyu Defense or Deadly Assault team. Save for Claret if direct damage is missing; save for Roxy if existing carries lack a high-quality enabler.
An endgame account should focus on coverage and support competition. A new carry may improve one score while a flexible support improves several lineups.
Collectors can reserve for the preferred design, but should separate character ownership, Mindscapes, signature W-Engine, and outfit budgets.
Free-to-play Proxies should be comfortable choosing one. A future version with two desired S-Ranks is a reason to skip optional Version 3.1 upgrades, not a reason to assume both will arrive early.
Avoid Future-Banner Errors
Do not state that Version 3.2 launches on an exact date before HoYoverse confirms the schedule. A normal version rhythm provides an estimate, not a guarantee.
Do not describe Claret and Roxy as officially announced playable Agents. Their characters are official, but the current version placement and kits are leaked.
Do not copy early numbers into a permanent build. Beta values change.
Do not recommend drive-disc sets before the final damage stat and specialty are known.
Do not assume Roxy is mandatory for Claret or that Claret is the only reason to pull Roxy.
Do not spend Monochrome because of a rumor. Wait for official banner details and a known account gap.
A Practical Choice Today
Save for Claret first if the character is the clear favorite, the account needs a new carry, or the Proxy wants to build around the reported Season 3 mechanic.
Save for Roxy first if the account already owns strong carries, values long-term support coverage, or wants a possible enabler for several future teams.
Prepare for both only if the existing currency, pity, and future income can support two guarantees without sacrificing another Season 3 favorite.
Wait when neither role is clear. Preserving currency through the Version 3.2 drip-marketing period gives the account better information at no cost.
FAQ
Are Claret and Roxy official Zenless Zone Zero characters?
They have appeared in official Season 3 promotional material. Their current status as playable Version 3.2 S-Rank Agents and their leaked kits are not officially confirmed as of August 6, 2026.
What roles are they rumored to have?
Claret is generally described as a combat-focused or damage-oriented Agent. Roxy is described as a support-oriented Agent, possibly connected to summons or a new Season 3 archetype.
Should I skip Version 3.1 banners?
Skip optional targets only when Claret or Roxy is a higher personal priority. Set a minimum reserve rather than treating every Version 3.1 banner as forbidden.
Do I need both Agents?
That is not known. Wait for beta testing with existing support alternatives and teams that use Roxy without Claret.
Should I farm materials now?
Save universal Dennies, Investigator Logs, W-Engine materials, and drive-disc resources. Avoid farming unconfirmed Version 3.2 boss or specialty materials.
Should I save for signature W-Engines too?
Build the character reserve first. Add a W-Engine budget only after the base Agent works for the account and the signature's exact improvement is known.
When should I recharge?
Wait for official Agent and banner information, then calculate the exact Monochrome gap. Players can then use Topuplist and the Zenless Zone Zero top-up page; a top-up does not confirm leaked content or guarantee an S-Rank.
What is the safest current decision?
Keep one S-Rank guarantee protected, limit Version 3.1 optional spending, and update the choice when official drip marketing or reliable beta data appears.

