Clash of Cards 2026: Complete Guide to the 14th Clashiversary Event

Clash of Cards is the centerpiece collection event for Clash of Clans' 14th Clashiversary. Collect 60 unique troop cards, trade duplicates with clanmates, and earn milestone rewards including the free Manga Fury Prince skin. Event runs August 1–31, 2026, with trading open until September 2.

The 14th anniversary's biggest event needs no paid shortcut. If you want to speed up every other part of the month, a secure Clash of Clans top-up at Topuplist via the official storefront has you covered. Now, here is everything about Clash of Cards.

For fourteen years, Barbarians have battle-cried into war, Goblins have pilfered villages, and the Trader has kept his most prized collection a secret. This August, that secret is finally out. Clash of Cards is the centerpiece event of Clash of Clans' 14th Clashiversary, a month-long card collection and trading event that turns troops into collectible cards. It launched on August 1, 2026, and it is open to every player at Town Hall 3 and above.

The concept is simple: collect card packs, open one card per pack, fill your collection of 60 unique cards, trade duplicates with clanmates, and climb a milestone reward track that tops out at the Manga Fury Prince skin — a free Minion Prince cosmetic. Duplicates are never wasted: they are your trading currency. Whether you exchange them in Clan Chat or spend them at the Trader's Card Shop, everything you pull moves you closer to a complete binder.

This guide covers every Card Pack source, how trading works, the full reward list, the set-completion bonuses, and the one deadline that matters: September 2 at 08:00 UTC.

What Is the Clash of Cards Event?

Clash of Cards is a collection event rather than a combat mode. Unlike a traditional card game, the cards you collect do not enter your army and provide no battle bonuses. Each Card Pack contains exactly one card featuring a Clash troop — from Barbarians and Goblins all the way up to Super Troops — and your goal is to fill a digital binder of 60 unique cards before the event ends.

Supercell describes it as opening a booster pack "except the cards are Clash troops, the trades happen in Clan Chat, and you don't need to sleeve your rares." It is part of the Clash-A-Rama: The Awesome Quest season, which celebrates 14 years of Clash of Clans, and it arrives alongside three new Crafted Defenses (Cake-A-Pult, Hero Hunter, and Hot Candle).

The event rewards are tied to the number of different cards you own, not the number of packs you open. That single distinction drives everything else: duplicates are expected, and the smartest players treat trading — not pack opening — as the deciding factor in reaching 60 cards.

Clash of Cards Event Dates and Deadlines

The key dates for the event are:

  • August 1, 2026 — Event begins (Card Hunt goes live, 10 starter packs granted).

  • August 3–30 — Supercell Store special tasks offer extra free packs.

  • August 4, 11, 18 — Trader gives away one free Card Pack on each date.

  • August 12–31 — Awesome Medal Event free track adds more Card Packs.

  • August 31, 2026 — Event officially ends.

  • September 2, 08:00 UTC — Final deadline to trade cards and claim all rewards.

The September 2 at 08:00 UTC deadline is the one that matters most. Even though the event itself ends on August 31, trading and reward collection stay open for a short grace period. After that, you can no longer request cards, complete trades, or claim unclaimed rewards — though your completed collection stays visible permanently via the Clash of Cards decoration in your village.

How to Earn Card Packs (All Sources)

Card Hunt is the main source of packs, and it works like a treasure hunt. During eligible multiplayer and Ranked battles, a random building in the enemy base is marked with a question-mark symbol. Destroy that specific building and the pack is yours — you earn it immediately when the battle ends, regardless of whether you win.

Here is every confirmed way to get Card Packs:

Source

Availability

Total Value

Card Hunt starter batch

At event start

10 packs

Card Hunt daily battles

2 packs per day throughout August

Up to 68 packs from battles alone

Card Collecting tutorial

One-time

1 starter pack

Supercell Store tasks

August 3–30

Free packs + chests + a hero skin

Trader freebies

August 4, 11, 18

3 free packs

Awesome Medal Event free track

August 12–31

Bonus card packs (no pass required)

Official social media / community drops

Throughout August

Selected free pack giveaways

The daily battle packs can be stacked — if you miss a day, the two packs accumulate rather than disappearing. In theory, a player who waits until the end of the month can stockpile up to 68 packs from Card Hunt alone. In practice, though, the best advice is to claim your two daily packs early and often: pack count and unique card count are different things, and you need time for trades, not just pulls.

Card Rarities and Pack Contents

Every pack contains one card from one of four rarity categories. The odds are not equal, and Supercell publishes the exact probabilities on its official support page. Per the official numbers:

Card Category

Chance Per Pack

Individual Card Odds

Elixir Cards (19 cards)

42.75%

2.25% each

Dark Elixir Cards (13 cards)

21.32%

1.64% each

Builder Base Cards (11 cards)

16.83%

1.53% each

Super Troop Cards (17 cards)

19.04%

1.12% each

Super Troop cards are the rarest individual pulls at 1.12% each, which is why completing the Super Troop set grants the biggest set bonus in the event. Elixir cards are the most common at 2.25% each, which makes them the natural first set to finish. Because the Super Troop category has the fewest cards per pack yet the highest combined category odds, expect your binder's final gaps to be Super Troop-shaped.

How Duplicate Cards and Trading Work

Your first copy of every card is protected — it is locked into your collection and cannot be traded away. Any identical copy you pull after that becomes a duplicate, and duplicates are the event's trading currency.

Trading With Clanmates

Clan Chat trading is the heart of the event:

  • Open your collection and tap the card you are missing.

  • Send a request to Clan Chat — you must offer a duplicate of the same card category (Elixir for Elixir, Super Troop for Super Troop, and so on).

  • A clanmate with the duplicate accepts, and the trade completes.

Two rules worth knowing: at the event's release, both players must be online to complete a trade, and requests have a cooldown similar to Clan Castle troop requests — though you can skip the cooldown with Gems. If you see a clanmate who has the card you need, you can tap the Clash of Cards decoration on their village to browse their collection before sending the request. That little trick makes finding trading partners far less random.

Trader Shop Booster Packs

If your clan cannot fill a gap, the Trader has a backup: a dedicated Card Shop where duplicates can be exchanged for booster packs. The exchange rates:

  • 2 identical duplicates → 1 random card

  • 2 identical duplicates → 1 random Elixir card

  • 2 identical duplicates → 1 random Dark Elixir card

  • 2 identical duplicates → 1 random Builder Base card

  • 3 identical duplicates → 1 random Super Troop card

Because your final copy is always protected, you need at least three total copies of a card before you can spend two as duplicates. Before choosing a targeted pack, check which collection group has the most missing cards — spending three Super Troop duplicates on a guaranteed Super Troop pack only makes sense if that is where your binder's gaps actually are.

Clash of Cards Rewards: Milestones and Set Bonuses

Rewards are granted at fixed milestones based on unique cards collected (duplicates do not count), and completing an entire card category adds a one-time set bonus on top:

Reward

Requirement

Type

Card Collector decoration (permanent)

10 unique cards

Milestone

5,000 Shiny Ore

20 unique cards

Milestone

500 Glowy Ore

30 unique cards

Milestone

50 Starry Ore

40 unique cards

Milestone

2 Builder Potions

50 unique cards

Milestone

Manga Fury Prince skin (Minion Prince, free)

60 unique cards

Milestone

Rune of Elixir

Complete the full Elixir set

Set bonus

Rune of Dark Elixir

Complete the full Dark Elixir set

Set bonus

Rune of Gold

Complete the full Builder Base set

Set bonus

Legendary Chest

Complete the full Super Troop set

Set bonus

The milestone at 60 cards is the event's grand prize: the black-and-white Manga Fury Prince skin for the Minion Prince, offered completely free through gameplay. Below it, the Ore rewards are quietly excellent — 5,000 Shiny Ore alone is a meaningful chunk of Hero Equipment progression for most accounts. The Runes from set completion fill your corresponding storage completely, and the Legendary Chest from the Super Troop set is the highest-value magic item in the event. These set bonuses stack with the milestone rewards, which is why serious collectors treat "finish all four sets" as the true endgame of Clash of Cards — not just the 60-card milestone.

Planning your gem spending for the rest of the month? A fast Clash of Clans top-up at Topuplist through the official storefront covers trade cooldown skips and upgrade timers without interrupting your card grind.

Best Strategy to Complete the Binder

Claim your two daily Card Hunt packs first. They are the only source that cannot be recovered later — the Supercell Store tasks and Trader freebies are date-bound, but the daily battle packs stack up to 68, so never leave them behind.

Trade before you recycle. A 1:1 Clan Chat trade is always better value than the Trader's 2-for-1 or 3-for-1 recycling, so only spend duplicates at the Card Shop when your clan cannot help.

Use your first-copy protection. Since you can never lose your last copy of a card, spending duplicates is always safe — the only real decision is where to spend them.

Target the Super Troop set last. At 1.12% per card, Super Troops are the hardest category to finish, so use your Trader exchanges on guaranteed Super Troop packs only after the easier sets are complete.

Pin the free dates on your calendar. August 4, 11, and 18 each bring a free pack from the Trader — three free cards just for logging in.

Share your Chief's Chronicles statue. The year-in-review event hands out a free Card Pack for sharing, which is essentially a free pull on top of your daily routine.

That daily routine is exactly why the event rewards consistency rather than bursts: two packs a day, one free Trader pack per week, and one clan trade per cooldown will complete the binder comfortably by the final week. Players who wait until the last weekend find themselves staring at three or four missing Super Troop cards with nobody online to trade with — the classic last-weekend trap. Start early, trade often, and the 14th anniversary's biggest reward, a free Manga Fury Prince skin, falls into your lap with time to spare.

And if the month's other events ever outpace your gem income — trade cooldown skips, upgrade timers, and the Medal Event all compete for the same currency — a quick Clash of Clans top-up at Topuplist through the storefront keeps your account moving while the collection event finishes itself. Browse all available options at the Topuplist official storefront.

The Permanent Decoration and Your Binder After the Event

The Clash of Cards decoration you unlock at the 10-card milestone is not a throwaway cosmetic. It stays in your Home Village permanently after the event ends and continues to give you access to your completed collection. That means two things in practice.

First, your binder becomes a lasting trophy wall: every card you collected stays visible forever, even after trading closes on September 2. Players who complete all 60 cards get a permanent, interactive record of the anniversary month — the kind of decoration that ages well because it cannot be earned again.

Second, the decoration works as a trading tool while the event is live. Any player can tap the Clash of Cards decoration on another player's village to browse their collection, which makes it dramatically easier to find clanmates (or enemies in your trophy range) who hold the duplicates you need. Instead of asking around blindly in Clan Chat, you can scout collections first and send a targeted request to the right person. Community guides consistently recommend this trick as the fastest way to close out the final few cards, because the last ten cards of a 60-card binder are almost always Super Troop gaps that only specific players can fill.

So even if you finish your collection early, hold onto the decoration — it is your permanent museum ticket, and next August it will still be standing in your village as proof you completed the 14th Clashiversary's big event.

FAQ

Q1: When does the Clash of Cards event end?
The event runs August 1–31, 2026, with trading and reward claims staying open until September 2 at 08:00 UTC.

Q2: How do I get Card Packs in Clash of Cards?
Destroy the building marked with a question-mark symbol during multiplayer or Ranked battles. You can earn up to 2 packs per day this way, plus free packs from the Trader, Supercell Store tasks, and the Awesome Medal Event.

Q3: How many cards do I need to collect?
The binder contains 60 unique cards in four categories: Elixir, Dark Elixir, Builder Base, and Super Troop cards.

Q4: Can I trade my only copy of a card?
No. Your first copy of each card is permanently protected — only duplicates can be traded or spent at the Trader.

Q5: What is the Manga Fury Prince skin and how do I get it?
It is a free Minion Prince skin awarded at the 60-unique-card milestone of the Clash of Cards reward track.

Q6: Do the cards provide battle bonuses?
No. Clash of Cards is a collection event — cards are for the binder, trading, and rewards only, and do not enter your army.


Mason Reed

Mason Reed is a gaming news and leaks writer focused on live-service titles, gacha games, shooters, and action RPGs. He follows official announcements, beta builds, community discoveries, and patch note changes to turn fast-moving rumors into clear, readable updates. His reporting style separates confirmed details from speculation, helping readers understand what is verified, what is likely, and what is still being discussed. Mason specializes in version previews, banner speculation, event roadmaps, balance changes, hidden content discoveries, and breaking game news. Before publishing, he cross-checks social posts, test-server information, developer updates, and community findings, then revises articles as new evidence appears. His goal is to give players the clearest possible picture of what is coming next, without unnecessary noise or confusion.

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