Remielle Dan and Sigrid in Zenless Zone Zero 3.1: Abilities, Roles, Teams, and Pull Priority Explained

Zenless Zone Zero Version 3.1 introduces Remielle Dan, the first S-Rank Lumiflux Anomaly Agent, and Sigrid, an S-Rank Ice Attack Agent. This guide explains how both agents may affect team building, what roles they appear designed to fill, how players should think about pull priority, and how to plan Polychromes around the anniversary update.

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Zenless Zone Zero Version 3.1 is not a quiet character update. It introduces two S-Rank agents with very different reasons to attract attention: Remielle Dan and Sigrid. Remielle Dan is especially important because she arrives as the first S-Rank Lumiflux Anomaly Agent, giving Version 3.1 a mechanical identity that goes beyond a normal banner rotation. Sigrid, meanwhile, enters as an S-Rank Ice Attack Agent tied to the new story chapter, the Airspace Patrol Department, and the wider tension of The Long Goodbye update.

For players, the difficult part is not deciding whether these agents look exciting. They do. The real question is whether either one deserves your Polychromes, especially during an anniversary patch with free rewards, returning agents, a free S-Rank selector, and future banners waiting beyond Version 3.1. Pulling in Zenless Zone Zero is rarely just about the banner in front of you. It is about what your account lacks, what teams you want to build, and whether a new agent solves a problem or simply creates another unfinished project.

This guide breaks down Remielle Dan and Sigrid from a practical player perspective. It covers their announced roles, expected team value, account fit, pull priority, risk factors, and how different types of players should approach Version 3.1 banners. It is written for players who want a real decision framework, not just a hype summary.

If you plan to pull in Version 3.1, prepare your resources before the banner pressure starts. Players who need Monochrome can visit Topuplist or use the direct Zenless Zone Zero top-up page to prepare for banners, anniversary rewards, and W-Engine planning.

Version 3.1 Character Context

Version 3.1, titled The Long Goodbye, launches as a major anniversary-era update. That matters because anniversary versions usually bring more attention than normal patches. Players are not only evaluating characters. They are also looking at login rewards, free S-Rank choices, new modes, new story chapters, and the overall direction of the game.

Remielle Dan and Sigrid benefit from this spotlight. Remielle Dan stands out because Lumiflux is a new attribute direction, and new attribute introductions can change how players think about team building. Sigrid stands out because Ice Attack agents are easy for players to understand at a glance: they are expected to deal damage, lead teams, and give players a clear offensive goal.

The contrast between the two agents is useful. Remielle is the more experimental banner because her value depends on understanding Lumiflux and Anomaly interactions. Sigrid is likely to feel more straightforward for players who want a damage-focused character. Neither is automatically better for every account. The better choice depends on your current roster.

Remielle Dan Role Overview

Remielle Dan is described as an S-Rank Lumiflux Attribute Anomaly Agent. That single sentence carries a lot of weight. Anomaly agents often gain value from attribute application, buildup pressure, and team setups that turn status effects into meaningful damage. Lumiflux adds another layer because it is presented as a new attribute direction rather than just another familiar element.

The key announced mechanic for Remielle Dan is Attribute Flux. Her damage output can synchronize with the attribute of the next agent in the squad, allowing players to configure teammates around enemy weaknesses. If this works smoothly in practice, Remielle may become one of the most flexible Anomaly agents in the game. Flexibility is powerful because it lets one character adapt to multiple enemy environments instead of being locked into a narrow matchup.

That flexibility also raises questions. Does Remielle need specific squad order? How strict are her rotations? Does she prefer certain supports? Does she require high investment to feel good? How easy is it to maintain the desired attribute output in real combat? These questions are why performance-focused players should wait for testing before spending heavily.

Why Lumiflux Could Matter

A new attribute can change player behavior even before the meta fully settles. In Zenless Zone Zero, attributes and roles influence enemy weakness targeting, Anomaly buildup, team construction, and long-term roster planning. If Lumiflux allows Remielle to adapt through squad configuration, it may reduce the need to build several separate Anomaly agents for different attribute demands.

That kind of design is attractive for players with limited resources. Instead of spreading materials across many agents, a flexible Anomaly agent can cover several scenarios. However, flexibility only matters if the gameplay is reliable. If the mechanic is awkward, team order is restrictive, or the payoff is too dependent on perfect rotations, Remielle could become more advanced than beginner-friendly.

For veterans, Lumiflux is exciting because it may open new team experiments. For new players, it is exciting but potentially confusing. A new account may not yet have enough built agents to take full advantage of attribute switching. That makes Remielle's pull priority highly dependent on account depth.

Sigrid Role Overview

Sigrid is an S-Rank Ice Attack Agent. Compared with Remielle, her role is easier to read. Attack agents are usually evaluated by damage output, field time, rotation comfort, team support needs, and how well they convert Stun windows into results. Ice also has clear appeal because many players enjoy building around direct damage windows and predictable team plans.

Sigrid's story connection may also increase her banner appeal. She is introduced alongside Lindverne Sunbringer and the Airspace Patrol Department, which means she is not just a mechanical release. She is part of the Version 3.1 narrative push. For many players, story presence matters. A character who arrives with strong narrative weight often feels more worth pulling than a character who appears only as a gameplay option.

From an account perspective, Sigrid is most attractive if you need an Ice damage dealer or a new Attack carry. If you already have several strong damage agents, her priority may depend on whether she offers a different playstyle, better comfort, or stronger matchup coverage. If your account lacks a clear main damage option, she may be easier to recommend than a more experimental Anomaly agent.

Remielle Dan vs Sigrid at a Glance

Agent

Announced Role

Best Early Audience

Main Decision Risk

Remielle Dan

S-Rank Lumiflux Anomaly Agent

Players who want flexibility, new mechanics, and advanced team options

Final value depends on how smooth Attribute Flux feels in real combat

Sigrid

S-Rank Ice Attack Agent

Players who need a direct damage carry or Ice offensive option

Value may overlap with existing built damage dealers

This comparison does not decide the banner for you, but it shows the basic split. Remielle is likely to appeal to players who enjoy system depth and flexible planning. Sigrid is likely to appeal to players who want a clearer carry-style investment. If you are unsure which one fits your account, look at your current teams before looking at banner art.

Team Building Around Remielle Dan

Remielle Dan's team building starts with one question: which attribute do you want her output to follow? Because Attribute Flux is tied to the next agent in the squad, team order and teammate choice may become central to her value. That means players should avoid treating her like a plug-and-play character until practical testing confirms how forgiving the system is.

A strong Remielle team may need three things. First, it needs a teammate whose attribute supports the matchup you want to target. Second, it needs enough combat flow to let Remielle maintain her Anomaly pressure. Third, it needs support or Stun utility so her damage windows are not wasted.

Players should also think about comfort. If a team requires awkward switching just to keep the desired attribute active, it may not be worth using for daily content. A team that is slightly lower in theoretical output but smoother in practice may be better for most players.

Team Building Around Sigrid

Sigrid team building is likely to be more familiar. As an Ice Attack Agent, she will probably want teammates who help her reach damage windows faster, improve her output, or stabilize rotations. Stun support is especially important for many Attack agents because damage spikes often happen when enemies are vulnerable.

Players should look at their current Ice roster and ask whether Sigrid adds something new. Does she replace a weaker carry? Does she help build a second team? Does she give your account better coverage against Ice-weak enemies? Does she work with supports you already built? These questions matter more than raw excitement.

If your account already has a strong Ice damage option, Sigrid may still be worth pulling for playstyle, story attachment, or stronger performance. But the account-value argument becomes more specific. You need to know what she improves.

Pull Priority for New Players

New players should be careful with both banners. Remielle Dan may be powerful, but a new player may not have enough built agents to exploit Attribute Flux flexibility. Sigrid may be easier to use if she functions as a direct damage carry, but new accounts still need supports, Stun options, and upgrade materials.

For new players, the best pull is usually the agent who helps clear content sooner. If Sigrid is easier to build and pilot, she may be the safer early choice. If Remielle proves flexible even with accessible teams, she could become an excellent long-term investment. Until testing is available, new players should avoid spending all resources immediately.

Anniversary rewards also matter. Version 3.1 gives players more ways to strengthen accounts, so new players should not judge the banner separately from the free S-Rank selector and login rewards.

Pull Priority for Returning Players

Returning players should first identify what their account is missing after time away. If your old teams still work but feel narrow, Remielle may help by adding flexibility. If your old teams lack damage, Sigrid may be more valuable. If your account is resource-starved, you may need to choose the agent you can build immediately.

Returning players should avoid pulling based only on update excitement. Play the new story, test the agents, claim rewards, and review your roster. A comeback account often has unfinished builds. Adding a new S-Rank without enough materials can increase the backlog.

Pull Priority for Veterans

Veteran players have the most freedom. If you already clear endgame content, you can pull for uniqueness, collection, or comfort. Remielle may be more exciting for veterans because new attribute mechanics can open team experimentation. Sigrid may appeal if you want a polished Ice carry or enjoy her story role.

The main veteran risk is redundancy. If a new agent does not unlock a new team, improve a favorite playstyle, or make content more enjoyable, the character may become another expensive roster ornament. Pull for either function or genuine attachment.

W-Engine and Resource Planning

Do not forget that pulling an agent is only the first cost. You also need materials, W-Engine options, Drive Discs, Dennies, and time. Remielle may require extra testing to identify optimal builds because Lumiflux and Anomaly interactions are new. Sigrid may have more straightforward Attack scaling, but she still needs proper investment to perform.

Most players should secure the agent before considering signature W-Engines. A W-Engine can improve performance, but it rarely matters if your roster lacks key roles. If you are a low spender, C0 plus a usable alternative is often healthier than chasing perfect gear.

Should You Pull Both?

Pulling both Remielle Dan and Sigrid is only realistic if you have enough Polychromes, a strong account foundation, and a clear reason to use both. For most players, choosing one is smarter. If your roster lacks flexible Anomaly options, prioritize Remielle. If your roster lacks direct Ice damage, prioritize Sigrid. If your account already has both needs covered, consider saving.

Version 3.1 is generous, but generosity can create overconfidence. Free rewards do not mean unlimited resources. Decide your goal before banners go live.

Final Pull Recommendation

Pull Remielle Dan if you want new mechanics, flexible attribute planning, and a potentially future-facing Anomaly agent. Pull Sigrid if you want a clearer Ice Attack option, a damage-focused role, and a character tied closely to the Version 3.1 story. Wait if you are unsure, especially if your decision depends on performance rather than favorites.

The smartest Version 3.1 pull plan is not the loudest one. It is the one that improves your account without draining resources you may need later.

Pre-Pull Checklist for Version 3.1

Before spending on either agent, make a short checklist. First, write down your current best two teams. Second, mark which roles are weak: Attack, Stun, Support, Anomaly, or attribute coverage. Third, check whether Remielle Dan or Sigrid fixes one of those weaknesses immediately. Fourth, check whether you have enough materials to build the agent within the first week. A pull that stays unbuilt does not help the account.

Players should also compare both agents against the anniversary S-Rank selector. If the selector already gives you the missing role, the new banner may become less urgent. If the selector strengthens a team that Remielle or Sigrid can complete, the banner value may rise. Version 3.1 is not one isolated decision. It is a group of connected resource choices.

Long-Term Value Beyond Version 3.1

Long-term value depends on whether the agent remains useful after the anniversary excitement fades. Remielle Dan may age well if Lumiflux becomes a recurring team-building direction. Sigrid may age well if Ice Attack coverage remains important and her rotations are comfortable. A character with a unique function can remain relevant even when raw damage rankings shift.

That is why players should avoid judging only by launch-week hype. Ask whether you will still use the agent after rewards are claimed, after story content is finished, and after the next banner arrives. If the answer is yes, the pull becomes much easier to justify.

Common Pulling Mistakes

The first mistake is pulling both agents because the update is exciting. Excitement fades, but resource loss remains. The second mistake is ignoring team order and assuming Remielle will work perfectly in every squad without testing. The third mistake is treating Sigrid as automatically necessary just because she is a new S-Rank Attack Agent. New does not always mean needed.

The fourth mistake is forgetting W-Engine pressure. If you pull an agent and then feel forced to chase a signature W-Engine, the real cost may double. Decide before pulling whether C0 with an available W-Engine is enough. For most accounts, it should be.

FAQ

Who is Remielle Dan in Zenless Zone Zero 3.1?

Remielle Dan is an S-Rank Lumiflux Attribute Anomaly Agent introduced in Version 3.1. She is notable because Lumiflux is a new attribute direction and her Attribute Flux mechanic can synchronize output with squad configuration.

Who is Sigrid in Zenless Zone Zero 3.1?

Sigrid is an S-Rank Ice Attack Agent introduced in Version 3.1. She is connected to the new story chapter and the Airspace Patrol Department.

Is Remielle Dan worth pulling?

Remielle Dan is worth considering if you want flexible Anomaly gameplay and new mechanics. Players who care mainly about performance should wait for testing.

Is Sigrid worth pulling?

Sigrid is worth considering if your account needs an Ice Attack carry or a direct damage option. Her value depends on how much she improves your current roster.

Should new players pull Remielle Dan or Sigrid?

New players should prioritize the agent who is easier to build and helps clear content sooner. Sigrid may be simpler, while Remielle may offer stronger long-term flexibility if her mechanics are accessible.

Should I pull both Remielle Dan and Sigrid?

Most players should not chase both unless they have enough resources and clear teams for each. Choose based on roster gaps.

Elena Vale

Elena Vale is a gaming guides writer focused on RPGs, action-adventure games, survival titles, and live-service updates. She specializes in clear walkthroughs, beginner-friendly explanations, build recommendations, quest routes, collectible guides, and patch-based strategy updates. Her guides are written with a practical testing approach: checking in-game mechanics, comparing patch notes, reviewing player progression paths, and updating recommendations when balance changes affect weapons, characters, skills, or quest steps. Elena’s writing style is designed to help players solve problems quickly without unnecessary spoilers or confusing jargon.

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