Where Winds Meet Veridian Envoy Mount Guide: How to Get It, Price and Is It Worth It?

The Veridian Envoy is a premium mount introduced in Where Winds Meet Version 2.0. Available through limited gacha draws costing Echo Jade with a shared 150-pull pity. Features double-jump for enhanced traversal. Evaluate cost, utility, and whether it is worth pulling.

The Veridian Envoy is a premium gacha mount — which means Echo Jade determines whether you ride it home. Top up with Where Winds Meet at Topuplist for discounted Echo Jade through Topuplist, and give yourself the best odds before pulling.

Introduction: A Premium Mount for Your Journey

The Veridian Envoy is one of the most visually distinctive mounts introduced in Where Winds Meet Version 2.0. A premium gacha mount with a striking verdant-green aesthetic and unique traversal capabilities, it has become a status symbol in the Hidden Mountain expansion — and a significant Echo Jade investment for anyone who wants it.

This guide covers exactly what the Veridian Envoy is, how the mount system works, how to obtain the Veridian Envoy through the gacha system, the Echo Jade cost, its double-jump capability, and a clear assessment of whether it is worth pulling based on your playstyle and budget.

Understanding mount value in Where Winds Meet: In most open-world RPGs, mounts are either purely cosmetic or provide substantial gameplay advantages (speed boosts, combat abilities, flight). Where Winds Meet sits in the middle: mounts provide a consistent travel speed that is faster than running, but the differences between mount tiers are primarily cosmetic and convenience-based. The Veridian Envoy's double jump is one of the few gameplay-altering mount abilities in the game. It is not as transformative as the Lightness Skills system — which provides wall-running, wind-gliding, and aerial dashes — but it fills a niche: quick vertical repositioning during exploration without consuming stamina or switching to movement skills. For players who spend significant time in Hidden Mountain's layered terrain, this is more than a cosmetic upgrade. For players who primarily use fast-travel and only mount for short distances between objectives, the double jump's value is minimal. Understand your playstyle before committing Echo Jade.

What Is the Veridian Envoy?

The Veridian Envoy is a premium limited-time mount skin released during Where Winds Meet Version 2.0. It features a verdant-green visual design with flowing elemental effects, a distinctive silhouette immediately recognizable in the open world, and a double-jump capability that provides a traversal advantage over standard mounts. It is classified as a cosmetic mount with gameplay benefit, limited to a gacha banner rather than permanently purchasable.

How to Unlock the Mount System

Before you can use any premium mount, including the Veridian Envoy, you must unlock the mount system through the main story. Complete the main quest "For Whom Does He Return" — the final quest in Chapter One: Heaven Has No Pier. After completing this quest, a pop-up confirms the Mount System is unlocked. Summon your mount on PC by pressing the "6" key. This quest is available early in the game; without it, the Veridian Envoy cannot be used even if pulled from the gacha.

How to Get the Veridian Envoy

The Veridian Envoy is obtained through the limited gacha draw system, not purchased directly from the Mount Shop. It is not available through Horse Merchants, taming wild horses, or stealing from NPCs. It is a banner-exclusive mount, and once its banner ends, there is no confirmed alternative method to obtain it. Like most premium gacha mounts in Where Winds Meet, it may return in a future rerun, but no date has been announced.

Cost Breakdown: Echo Jade and Pity System

Where Winds Meet operates a standardized gacha system for cosmetic banners. Each pull on the Solemn Echo banner costs 160 Echo Jade, and on Celestial Echo it costs 200 Echo Jade. There is a shared pity counter of 150 pulls across both banner types, guaranteeing the featured item or equivalent rarity. Pity carries over between active cosmetic banners.

Banner Type

Cost Per Pull

Pity Pulls

Hard Pity Cost

Solemn Echo

160 Echo Jade

150

24,000 Echo Jade

Celestial Echo

200 Echo Jade

150

30,000 Echo Jade

At 160 Echo Jade per pull, reaching the 150-pull pity costs 24,000 Echo Jade. Most players will obtain the Veridian Envoy before reaching hard pity, but budgeting for it is the only way to guarantee the mount. If your Echo Jade reserves need reinforcement before pulling, a Where Winds Meet top-up through Topuplist provides discounted rates on Topuplist.

Gacha Strategy: Pulling Smart

The shared 150-pull pity between Solemn Echo and Celestial Echo banners has strategic implications. If you previously pulled on a Celestial Echo banner and reached, say, 80 pulls without obtaining the featured item, your pity counter carries over. When you switch to the Veridian Envoy's Solemn Echo banner, you start at 80 pity — meaning you only need 70 more pulls for guarantee. This carry-over mechanic means you should always track your pity count between banners and plan large Echo Jade expenditures around your cumulative progress.

The math of single pulls versus multi-pulls matters. Where Winds Meet offers both 1-pull and 10-pull options on the gacha interface. There is no discount for multi-pulls — a 10-pull costs exactly 1,600 Echo Jade (10 × 160 on Solemn Echo), the same as ten single pulls. The advantage of single pulls is precision: if you are at 140 pity with only the featured mount remaining, a single pull avoids wasting 9 pulls past the guarantee. The advantage of 10-pulls is speed — skipping the repeated pull animation saves time when you are far from pity. Seasoned players recommend single pulls when within 10 pulls of pity, and 10-pulls otherwise.

Soft pity window: Most players report obtaining the featured item between 70 and 80 pulls. This is the soft pity range where the probability of pulling a 5-star item increases significantly. While the exact soft pity rate increase is not publicly documented by the developers, community data aggregated across multiple banners suggests a noticeable rate-up starting at pull 70. Budgeting for 80 pulls (12,800 Echo Jade on Solemn Echo) covers most players, with hard pity at 150 pulls serving as the worst-case safety net.

Echo Jade earning rates for F2P players: Daily activities and commissions yield approximately 60 Echo Jade per day. Weekly activities add roughly 400 Echo Jade per week. Event rewards vary but typically provide 300-600 Echo Jade per event. Monthly Battle Pass (free track) adds about 200 Echo Jade. At these rates, a purely F2P player earns approximately 3,000-3,500 Echo Jade per month. Saving for the Veridian Envoy's 24,000 Echo Jade hard pity would take roughly 7-8 months of dedicated saving — a significant time investment. Most F2P players who obtain gacha mounts do so by combining savings with event-specific Echo Jade rewards and soft pity luck in the 70-80 pull range, bringing the practical cost closer to 12,800 Echo Jade.

Veridian Envoy Skills and Features

The Veridian Envoy's defining gameplay feature is the double jump — a second mid-air jump that standard mounts do not have. This provides enhanced vertical traversal for reaching elevated platforms and cliff edges, shorter pathing by bypassing ground-level obstacles, and improved combat repositioning in multi-level terrain. The double jump is not game-breaking, but it is a genuine quality-of-life improvement for exploration-heavy play. In Hidden Mountain's vertical map design, the advantage is more noticeable than in flatter earlier regions.

Beyond gameplay, the Veridian Envoy is a cosmetic status item. Its verdant-green glow is visible to other players in the open world, and owning it signals participation in the Version 2.0 banner cycle. For players who value their character's visual presentation, this is the primary appeal.

Visual Effects and Animation Details

The Veridian Envoy's visual design goes beyond a simple color swap. Its verdant-green body shimmers with a subtle particle effect — tiny motes of jade-colored light drift upward from the horse's mane and tail, creating a trail that lingers for a second after the mount moves. At night or in dark environments (cave interiors, Hidden Mountain's shadowed canyons), the particle effect is significantly more visible, making the Veridian Envoy one of the most recognizable mounts in the game after dark.

The double-jump animation is a visual highlight. Standard mounts perform a single upward animation when jumping. The Veridian Envoy's first jump is a powerful vertical leap with a burst of green light at the hooves. The second mid-air jump triggers a swirling vortex of jade particles that propels the horse upward from an impossible aerial position — a clear departure from realistic mount physics that signals this is a premium item. The double-jump sound effect includes a crystalline chime distinct from standard mount audio cues.

When summoned (press 6 on PC), the Veridian Envoy materializes in a swirl of green energy rather than simply appearing. This summon animation is approximately one second longer than standard mount summons but provides a visual flourish that reinforces the premium status. In busy areas like Qinghe's main square or Hidden Mountain's outpost hub, this summon animation frequently draws attention from other players.

The mount's idle animations include a periodic head toss that scatters green particles and a hoof stomp that creates a small radius of glowing grass beneath the horse. These are purely cosmetic — they provide no gameplay benefit — but they distinguish the Veridian Envoy from the static idle poses of standard mounts. For players who spend time in social hubs or enjoy the open-world aesthetic, these idle animations add personality that free mounts lack.

Is the Veridian Envoy Worth Pulling?

For collectors: Yes. If you collect limited mounts and cosmetics, the Veridian Envoy's banner-limited status makes it a priority. There is no guarantee of a rerun, and missed limited mounts are among the most regretted decisions in the community.

For F2P players: Conditional. At 24,000–30,000 Echo Jade for hard pity, this is a significant resource commitment. If you are saving for Character or Weapon banners that affect combat power, the Veridian Envoy should be a lower priority. If you have surplus Echo Jade and value quality-of-life traversal, it is a reasonable purchase.

F2P players face a resource allocation decision with no universal answer. The monthly Echo Jade income of roughly 3,000-3,500 from dailies, weeklies, and free Battle Pass rewards means every premium banner competes for the same limited pool. Character banners add new Martial Paths, weapons, or combat companions that directly affect your damage output, survivability, and progression through Tier 96 content. Weapon banners provide stat sticks that scale your build's effectiveness. Cosmetic banners — including the Veridian Envoy's — provide no combat benefit. The hierarchy is clear: combat-impacting banners first, cosmetics if surplus exists.

F2P decision framework for the Veridian Envoy:

  • If you are below Level 100 and still progressing through the main story, do not pull. Echo Jade spent on the Veridian Envoy is Echo Jade not spent on gear progression banners that accelerate your leveling.

  • If you have reached Level 100, completed the Hidden Mountain storyline, and are stable on Tier 96 gear, consider pulling if your current Echo Jade balance exceeds 24,000. The Veridian Envoy is an endgame luxury, not a progression tool.

  • If Cutie Clash, Mountain Autumn, or another limited event is running concurrently and you are spending Echo Jade on event banners, skip the Veridian Envoy. Event banners typically offer exclusive rewards that do not return; cosmetic mount banners historically have received reruns, even if unconfirmed.

  • If you exclusively play 1-2 hours daily and spend most of your time in instanced content (dungeons, boss arenas, PvP), skip. The Veridian Envoy's double jump value scales with open-world exploration time. Instanced-content players mount between instance entrances and fast-travel points — the double jump provides negligible benefit in this play pattern.

  • If you play 3+ hours daily and spend significant time in the overworld — gathering, exploring Hidden Mountain's layered terrain, hunting collectibles — the double jump provides tangible quality-of-life improvement that compounds over hundreds of hours.

For competitive players: Situational. The double jump provides minor traversal advantages but does not affect combat stats, damage output, or arena performance. If your resources are focused on competitive progression — gear tuning, Martial Path upgrades, Inner Way development — skip the Veridian Envoy and invest Echo Jade where it impacts your power level.

If you are on the fence, a smaller Echo Jade recharge at Topuplist can bridge the gap between your current reserves and pity without over-committing your budget on Topuplist.

Alternative Mounts and Comparison

If you choose not to pull for the Veridian Envoy, you have several free alternatives. The Default Horse from the main quest provides standard travel speed with no special abilities and costs zero. Horse Merchant Mounts from NPC vendors cost Coins and offer various breeds with cosmetic differences only. Tamed Wild Horses from open-world taming are free but require time investment. Other gacha mounts from limited banners cost Echo Jade and offer banner-specific abilities and cosmetics.

Standard mounts provide identical travel speed in most situations. The Veridian Envoy's double jump is its only gameplay advantage over free alternatives. If you value the cosmetic and are comfortable with the Echo Jade cost, pull. If you are resource-constrained, the free mounts serve exploration perfectly well.

Mount Acquisition Methods Compared

Where Winds Meet provides five distinct ways to acquire mounts, each with different costs and trade-offs. Understanding these paths helps you decide where the Veridian Envoy fits in your roster.

The Default Horse (Free — Quest Reward): Awarded automatically upon completing "For Whom Does He Return," the Chapter One finale quest that unlocks the mount system itself. This mount has no special abilities, no cosmetic effects, and a generic brown coat model. It is the baseline for all mount comparisons. Every player has it. It serves its purpose: faster overworld travel than sprinting on foot. However, it has no double jump, no elemental visual effects, and cannot be customized. For players who only use mounts as a travel tool between fast-travel points, the Default Horse is functionally identical to every other mount in the game.

Horse Merchant Mounts (Coin-Purchased): Scattered across the map, Horse Merchants sell breed-specific mounts for Coins. These mounts have unique visual models — piebald coats, black stallions, white mares, and regional breeds tied to specific stables in Qinghe, Hidden Mountain, and Sundara Land — but no additional abilities beyond the standard mount function. Prices range from 5,000 to 50,000 Coins depending on breed rarity. Horse Merchants are most commonly found near Boundary Stones in Qinghe's central plains and at the Hidden Mountain outpost stable added in Version 2.0. If you want a mount that looks different from the default horse without spending Echo Jade, Horse Merchant mounts are the best option. They cost only in-game Coins, which are farmable through daily activities, trading, and event participation.

Tamed Wild Horses (Free — Gameplay Effort): Wild horses roam in specific regions, most notably the grasslands east of Qinghe and the open plains in Hidden Mountain's western basin. Approaching a wild horse initiates a taming mini-game that requires timing button prompts to soothe the horse. Success adds the horse to your stable. Failure spooks the horse, requiring you to track it down again. Tamed horses have randomly generated coat colors and stat variations, meaning you can potentially tame a mount with unique visual traits not available from merchants. The taming mini-game has a moderate learning curve — the timing window tightens for rarer horse types — but the reward is a free mount with a personal touch. For F2P players who enjoy collection gameplay, taming is a satisfying alternative to both Coin purchases and gacha pulls.

Other Gacha Mounts (Echo Jade — Banner-Limited): The Veridian Envoy is not the only premium mount released through the gacha system. Past banners have included elemental-themed mounts with fiery auras, ice trails, and shadow particle effects. Each gacha mount has a unique ability — the Veridian Envoy's double jump is one of the more functional abilities, while others offer purely cosmetic effects like leaving a trail of flower petals or emitting a faint musical chime while riding. All gacha mounts share the 150-pull pity system with pity carrying over between banners. If you pulled on a previous cosmetic banner and failed to reach pity, your pull count contributes toward the Veridian Envoy banner. This shared pity mechanic makes gacha mounts a cumulative investment — pulling on any cosmetic banner builds progress toward a guaranteed mount on any future banner.

Mount Type Comparison Summary: The Default Horse costs nothing and provides baseline functionality — use it if you only mount between fast-travel points. Horse Merchant mounts cost farmable Coins and offer cosmetic variety — best for players who want visual customization without spending premium currency. Tamed horses cost time and effort but provide random cosmetic rewards — best for collectors and F2P completionists. Gacha mounts cost Echo Jade and offer unique visual effects plus a functional ability — best for players who want the complete premium experience. The Veridian Envoy competes in the gacha tier, and its double jump is the differentiating factor. If you skip the Veridian Envoy, Horse Merchant mounts and tamed horses provide ample alternatives. If you pull, you get a mount that no free alternative can replicate functionally.

Mount Speed and Traversal Mechanics

All mounts in Where Winds Meet share the same base travel speed. There is no mount gear system, no speed upgrade tree, and no mount stat progression. This is an intentional design choice — mounts are a traversal convenience, not a progression system. What differentiates mounts is not speed but special abilities and visual presentation.

The mount system integrates with the broader traversal toolkit in Where Winds Meet. Lightness Skills — wall-running, wind-gliding, and aerial dashes — provide vertical and horizontal mobility that far exceeds what any mount offers. The mount fills the gap between these skills: sustained ground travel over medium distances where Lightness Skills would consume too much stamina to be efficient. In practice, you will use your mount to travel between quest objectives that are 200-400 meters apart, then switch to Lightness Skills for vertical ascents and precise platform navigation.

The Veridian Envoy's double jump changes this equation slightly. Lightness Skills still dominate vertical traversal, but the double jump provides a bridge: you can use it to reach ledges that are slightly too high for a standard jump but not worth activating wall-running for. In Hidden Mountain's multi-layered canyon terrain, these mid-height ledges are frequent, and the time saved by double-jumping instead of running to a wall and climbing adds up over hours of exploration. It is a convenience, not a necessity — but it is a meaningful convenience for exploration-focused players.

Conclusion: Should You Pull?

The Veridian Envoy is a premium, banner-limited mount with a distinctive visual design and a useful but not essential double-jump ability. Collectors should pull before the banner ends. F2P players with limited Echo Jade should prioritize combat-impacting banners. Competitive players can safely skip.

Budget 24,000–30,000 Echo Jade for hard pity. Pull during the banner window. And if you need extra Echo Jade to secure the mount, Topuplist has your Where Winds Meet recharge at every tier.

FAQ

How do I get the Veridian Envoy mount?

It is obtained through the limited gacha banner during Version 2.0. It is not available in the Mount Shop, from Horse Merchants, or through taming.

How much does the Veridian Envoy cost in Echo Jade?

Hard pity at 150 pulls costs 24,000 Echo Jade (Solemn Echo) or 30,000 Echo Jade (Celestial Echo).

Does the Veridian Envoy have double jump?

Yes. The double jump is its signature traversal ability, allowing a second mid-air jump that standard mounts lack.

Do I need to unlock the mount system before pulling?

Yes. You must complete the main quest For Whom Does He Return (Chapter One finale) to unlock the mount system.

Will the Veridian Envoy return after its banner ends?

No confirmed rerun. Limited gacha mounts may return in the future, but no guarantee exists.

Is the Veridian Envoy worth it for F2P players?

It is a cosmetic mount with minor traversal improvements. F2P players should prioritize Echo Jade for combat-impacting banners before considering a premium mount.

How does the pity system work for mounts?

Cosmetic banners share a 150-pull pity counter. Pity carries over between active cosmetic banners. Hitting 150 pulls guarantees the featured item or equivalent rarity.

Elena Vale

Elena Vale is a gaming guides writer focused on RPGs, action-adventure games, survival titles, and live-service updates. She specializes in clear walkthroughs, beginner-friendly explanations, build recommendations, quest routes, collectible guides, and patch-based strategy updates. Her guides are written with a practical testing approach: checking in-game mechanics, comparing patch notes, reviewing player progression paths, and updating recommendations when balance changes affect weapons, characters, skills, or quest steps. Elena’s writing style is designed to help players solve problems quickly without unnecessary spoilers or confusing jargon.

Seattle, Washington
Game GuidesWalkthroughsRPGAction GamesStrategyPatch NotesBuild GuidesBeginner Guides