My Hero Academia: UNITED SURVIVAL Gacha Rates & Pity Guide

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Understanding the gacha system in My Hero Academia: UNITED SURVIVAL is more complicated than simply looking for an SR drop rate.
The game uses multiple Enlistment types, and Featured Enlistments can include both characters and Collections in the same pool. Current banner data also shows a Special Slot that appears every cumulative 10 Enlistments, with higher rates than a normal slot.
The most important thing to understand is that the 10th Special Slot is not the same as a traditional hard pity that guarantees the Featured character.
The official MHA UNITED SURVIVAL website links directly to a dedicated Probability Disclosure page, which separates Gacha Drop Rates from Random Box Drop Rates. This official disclosure should always be your final reference before spending Herostones because active banners and probabilities can change.
This guide explains Featured Enlistment rates, Special Slot odds, character and Collection probabilities, what "pity" really means in UNITED SURVIVAL, and the mistakes to avoid when reading gacha percentages.
How Does the Gacha System Work in MHA UNITED SURVIVAL?
UNITED SURVIVAL calls its recruitment system Enlistment, although players commonly search for the same mechanic using terms such as gacha, pulls, or summons.
KLab's official rewards already confirm several distinct Enlistment categories. The August 2026 one-million-download campaign distributed Melee Character Enlistment Tickets, Projectile Character Enlistment Tickets, AoE Character Enlistment Tickets, and Featured Enlistment Tickets. KLab's launch rewards also included Equipment Enlistment Tickets.
Enlistment Type | Main Focus | What to Check |
|---|---|---|
Featured Enlistment | A promoted character and Collection | Featured rate, Normal Slot, Special Slot |
Melee Character Enlistment | Melee-focused character pool | Which characters receive targeted rates |
Projectile Character Enlistment | Projectile-focused character pool | Pool composition and individual rates |
AoE Character Enlistment | AoE-focused character pool | Current eligible characters |
Equipment Enlistment | Equipment | Separate live probability disclosure |
The important point is that different Enlistments should not automatically be assumed to use identical pools or individual drop rates.
Before pulling, check the probability table for the exact active Enlistment rather than applying rates from one banner to another.
MHA UNITED SURVIVAL Featured Enlistment Rates
For a concrete example, the community-maintained MyHeroUS database currently lists the Release Celebration Featured Enlistment for [Newfound Strength] Izuku Midoriya with separate Normal Slot and Special Slot probability tables.
MyHeroUS is not an official KLab or gumi site, so these figures should be compared with the game's official Probability Disclosure before you spend.
The currently documented Normal Slot category rates are:
Normal Slot Result | Rate |
|---|---|
Featured SR Character | 1.50% |
Other SR Characters | 1.00% |
R Characters | 10.00% |
N Characters | 47.50% |
Featured LR Collection | 1.50% |
Other LR Collections | 1.00% |
UR Collections | 10.00% |
SR Collections | 27.50% |
These rates show why it is important to distinguish the Featured character rate from the overall high-rarity rate.
The target Featured SR Character is 1.50%.
Other SR Characters together account for another 1.00%.
That means the total SR Character category is approximately 2.50%, but the specific Featured character remains at 1.50%.
If your goal is the Featured unit, 1.50% is the number that matters.
Characters and Collections Share the Featured Pool
One of the easiest misunderstandings in UNITED SURVIVAL is assuming that every high-rarity result will be a character.
It will not.
In the currently documented Featured pool above, character categories make up 60% of Normal Slot outcomes:
1.50% Featured SR Character
1.00% other SR Characters
10.00% R Characters
47.50% N Characters
Collections make up the other 40%:
1.50% Featured LR Collection
1.00% other LR Collections
10.00% UR Collections
27.50% SR Collections
This is important when interpreting rarity.
An LR result in this Featured Enlistment refers to a Collection category, not an LR Character.
Similarly, pulling a Featured high-rarity Collection is not the same as pulling the Featured SR Character.
When you evaluate a banner, separate these questions:
"How likely am I to get a high-rarity result?"
and:
"How likely am I to get the exact character I want?"
They are not the same probability.
What Happens Every 10 Enlistments?
The currently documented Featured Enlistment states that a Special Slot appears each time the Enlistment has been performed a cumulative total of 10 times.
The Special Slot uses a different probability table:
Special Slot Result | Rate |
|---|---|
Featured SR Character | 6.00% |
Other SR Characters | 4.00% |
R Characters | 40.00% |
Featured LR Collection | 6.00% |
Other LR Collections | 4.00% |
UR Collections | 40.00% |
The Featured SR Character therefore rises from:
1.50% on a Normal Slot
to:
6.00% on the Special Slot.
That is four times the individual slot rate.
The Featured LR Collection receives the same increase from 1.50% to 6.00%.
The Special Slot also removes the N Character and SR Collection categories found in the Normal Slot table, shifting the probability toward higher-tier outcomes.
However, better odds do not mean a guaranteed Featured character.
Is the 10th Pull Guaranteed to Be an SR Character?
No.
Based on the currently documented Featured Enlistment probability table, the Special Slot has:
6% Featured SR Character
plus:
4% other SR Characters.
That produces a total SR Character probability of 10% on the Special Slot.
The remaining results can still include:
40% R Characters
and a combined 50% LR or UR Collections.
So the 10th Special Slot should not be described as:
"Guaranteed SR Character"
or:
"Guaranteed Featured Character."
A more accurate description is:
Every cumulative 10 Enlistments, one pull uses an improved Special Slot probability table.
That distinction matters because "guarantee" and "rate-up" are very different gacha mechanics.
Does MHA UNITED SURVIVAL Have a Pity System?
UNITED SURVIVAL clearly has a cumulative 10-Enlistment Special Slot mechanic in the currently documented character pools, but players should be careful about calling it traditional hard pity.
A hard pity normally means that after a fixed number of pulls, a specified rarity or target is guaranteed.
The documented Special Slot does not do that for the Featured SR Character. It changes that character's individual probability from 1.50% to 6.00%.
The following distinction is useful:
Mechanic | What It Means |
|---|---|
Rate-Up | A target has a higher probability than comparable results |
Special Slot | A specific cumulative pull uses a different probability table |
Rarity Guarantee | Guarantees a rarity or category, but not necessarily a specific target |
Hard Pity | Guarantees the target or defined outcome after a fixed threshold |
Selector | Lets the player directly choose from eligible results |
For the currently documented Featured banner, the mechanics that can clearly be verified are rate-up and the cumulative 10-pull Special Slot.
Do not assume there is an additional universal Featured-character hard pity unless the active in-game rules or official Probability Disclosure explicitly state one.
Special Slot vs Hard Pity: Why the Difference Matters
The difference becomes obvious when looking at the actual numbers.
A hard pity would remove the uncertainty at a defined threshold.
The current Special Slot does not.
A Featured character with a 6% Special Slot probability can still fail to appear on that slot.
The same applies to the Featured LR Collection.
This means that statements such as:
"Do 10 pulls and you will get the Featured character"
are not supported by the currently documented Featured Enlistment rates.
The Special Slot improves your odds, but RNG still determines the result.
How Much Better Is the 10th Special Slot?
For the current documented Featured structure, the Special Slot meaningfully improves several categories.
Featured SR Character:
1.50% → 6.00%
Featured LR Collection:
1.50% → 6.00%
Other SR Characters:
1.00% → 4.00%
Other LR Collections:
1.00% → 4.00%
At the same time, lower Normal Slot categories such as N Characters and SR Collections disappear from the Special Slot summary.
The result is a much stronger slot overall, but not a guaranteed target.
If we mathematically treat a 10-Enlistment cycle as nine Normal Slots at 1.5% Featured-character probability plus one Special Slot at 6%, the chance of getting at least one copy of that Featured character during those ten slots is about 17.95%.
That is only a probability illustration based on the documented rates, not a guarantee or an official published "10-pull success rate."
You can still miss the Featured character for many consecutive cycles.
Single Pull vs 10 Pulls: Does It Matter?
The wording in the currently documented banner data is important.
It says the Special Slot appears each time the Enlistment is performed a "cumulative total of 10 times."
That wording suggests the mechanic is based on accumulated Enlistments rather than requiring one specific "10 pull" button press.
However, because the live banner interface and terms are the final authority, players should confirm the current rules before assuming that every single-pull sequence behaves identically in all future Enlistments.
Do not rely on the common gacha-game assumption that:
single pulls receive no 10-pull benefit
or:
only pressing a multi-pull button activates the Special Slot.
Use the actual UNITED SURVIVAL banner wording.
Featured Character Rate vs Total SR Character Rate
This distinction is one of the most important parts of reading a gacha table.
For the documented Featured Izuku Midoriya banner:
Featured SR Character:
1.50%
Other SR Character category:
1.00%
Total SR Character category:
approximately 2.50%.
But if you specifically want [Newfound Strength] Izuku Midoriya, your target rate is still 1.50%.
The other 1.00% belongs to off-featured SR Characters.
The individual off-banner SR rates are much smaller. In the currently documented example, many other SR Characters are individually listed at around 0.08% in the Normal Slot.
So do not use the total SR Character rate to estimate your chance of getting the specific Featured unit.
How Featured Rate-Up Works
A Featured banner does not necessarily increase every high-rarity character equally.
In the currently documented Izuku Midoriya banner, the Featured SR receives 1.50% on a Normal Slot, while individual off-featured SR Characters are listed at much lower individual rates.
That is what the rate-up is doing: concentrating a much larger portion of the SR Character probability on the promoted unit.
The same principle appears in the Special Slot.
Featured Izuku rises to 6.00%, while the individual off-featured SR Character rates shown in the same table rise to around 0.33% each.
Featured therefore means "substantially higher individual probability."
It does not mean "guaranteed."
Featured Collection Rates Matter Too
Featured Enlistments can promote a Collection at the same time as a character.
In the documented Release Celebration banner, the Featured LR Collection has:
1.50% on the Normal Slot
and:
6.00% on the Special Slot.
That is the same category-level probability as the Featured SR Character.
Players chasing only the character should therefore remember that the banner is not exclusively distributing character results.
The official game website also confirms that Collections are a separate progression system that can be equipped to characters to boost their abilities.
A good Collection pull can still be valuable, but it should not be counted as success if your personal goal was the Featured character.
How Permanent Type Enlistments Work
UNITED SURVIVAL also uses targeted permanent pools built around character combat types.
KLab has officially distributed Melee Character Enlistment Tickets, Projectile Character Enlistment Tickets, and AoE Character Enlistment Tickets, confirming those categories as part of the game's Enlistment system.
The community-documented Projectile Character Enlistment shows how this differs from a single-unit Featured banner.
Its Normal Slot currently distributes a 1.50% Featured SR Character category across several Projectile SR Characters rather than giving the entire 1.50% to one specific unit. Individual featured SRs in that pool are listed at 0.30% each.
That creates a different strategy:
A Featured Enlistment is better suited to targeting one specifically promoted character.
A type-based Enlistment narrows the pool toward a group that shares a combat role, but its targeted probability is split among multiple eligible units.
The Special Slot mechanic is also documented in the Projectile pool, again appearing at a cumulative total of 10 Enlistments.
Featured Enlistment vs Type Enlistment
The best banner structure depends on what you actually want.
If there is one specific Featured character you are targeting, the Featured Enlistment gives that promoted character a concentrated individual rate-up.
If your goal is broader—for example, adding more Projectile characters—a type Enlistment can narrow the character pool toward that category.
The main risk of a type Enlistment is that its targeted rates are distributed across several qualifying characters.
For example, the currently documented Projectile pool assigns its combined 1.50% Featured SR category across five qualifying SR Characters at 0.30% each.
So "Featured" can mean different things depending on whether the banner promotes one specific character or an entire group.
Always inspect the individual rate table.
What About Equipment Enlistment Rates?
Equipment Enlistment is a separate official system.
KLab's launch rewards included Equipment Enlistment Tickets, confirming that Equipment uses its own Enlistment category.
Do not copy Character Enlistment percentages and apply them to Equipment.
Use the official MHA UNITED SURVIVAL Gacha Drop Rates page or the live in-game probability screen for the current Equipment table.
Rates can differ by pool and update.
Does the 10-Pull Counter Carry Over Between Banners?
Do not assume it does unless the active banner rules explicitly say so.
The community-documented probability pages clearly describe a Special Slot after a cumulative total of 10 Enlistments within the listed pool, but the public information reviewed here does not establish a universal rule saying that counters always transfer between different Featured banners or between Featured and type Enlistments.
That distinction matters when planning around an expiring banner.
Before leaving a banner with partial progress, check:
the banner's own rules;
the official Probability Disclosure;
whether carry-over is explicitly mentioned;
whether the next banner uses the same Enlistment system.
If the game does not explicitly promise carry-over, do not budget as though it is guaranteed.
Does a 1% Rate Mean You Get One in Every 100 Pulls?
No.
Each Enlistment slot is drawn according to its own probability.
A 1% drop rate does not mean the result is guaranteed once every 100 pulls.
Likewise, a 1.5% rate does not mean:
"One copy every 66.7 pulls."
That number would only describe a rough statistical expectation under simplified assumptions, not a hard guarantee.
Random results can arrive early, late, multiple times, or not at all during a given number of pulls.
Only an explicitly stated guarantee removes that uncertainty.
Why Gacha Rates May Not Add Up to Exactly 100%
Do not panic if individual values add to slightly above or below 100%.
Probability tables often display individual rates using limited decimal places. When many characters or Collections each have very small individual rates, rounding can cause the displayed numbers to differ slightly from exactly 100%.
For practical decisions, use the category and individual rates displayed by the current probability table instead of trying to infer additional decimal precision.
How to Check the Official MHA UNITED SURVIVAL Gacha Rates
The safest habit is to verify rates every time you plan a large Enlistment session.
The official UNITED SURVIVAL website links directly to its Probability Disclosure, which contains separate sections for Gacha Drop Rates and Random Box Drop Rates.
Before pulling:
Open the official Probability Disclosure.
Select Gacha Drop Rates.
Find the exact active Enlistment.
Check the Normal Slot rate.
Check the Special Slot rate.
Look at the individual Featured character probability.
Check the Featured Collection probability separately.
Read any conditions related to cumulative pulls or special slots.
Confirm any carry-over or guarantee wording rather than assuming it.
This is more reliable than using an old screenshot because banner pools can change as new characters and Collections are added.
How Many Herostones Do 10 Enlistments Cost?
KLab's launch announcement gives an official reference point by describing 30,000 Free Herostones as enough for 120 Enlistments.
That implies:
30,000 ÷ 120 = 250 Herostones per Enlistment.
Using that reference:
10 Enlistments ≈ 2,500 Herostones.
This section is only a gacha-cost reference. Special banners, tickets, discounts, or future Enlistment types can have different conditions, so check the live banner before spending.
For purchasing Herostones, see our MHA UNITED SURVIVAL Top Up Guide.
Should You Pull as Soon as You Reach 10 Enlistments?
Not necessarily.
The Special Slot makes the cumulative 10th Enlistment stronger than a Normal Slot in the currently documented Featured pool, but that does not make every banner worth spending on.
Before using Herostones, consider:
whether you actually want the Featured character;
whether you also value the Featured Collection;
how long the banner remains available;
whether the character fills a useful role on your team;
whether a future banner is more important to you;
whether you are relying on an assumed carry-over rule that has not been confirmed.
Better odds on one slot do not make a poor target into a good target.
The value of the Special Slot depends on whether the banner itself contains something you want.
Common MHA UNITED SURVIVAL Gacha and Pity Mistakes
One of the most common mistakes is treating "Featured" as another word for "guaranteed." A 1.50% Featured rate is still a probability.
Another is calling the cumulative 10th Special Slot hard pity. The documented Featured character rate on that slot is 6%, not 100%.
Players can also misread the 2.50% total SR Character category as a 2.50% chance for the specific Featured character. The Featured target itself remains 1.50% on the documented Normal Slot.
Another mistake is forgetting that Collections share the Featured pool. A high-rarity Collection is a different reward category from a character.
Finally, do not assume:
counters carry across banners;
Equipment uses Character rates;
a 1% result must appear every 100 pulls;
single-pull and multi-pull behavior works exactly like another gacha game;
an old probability screenshot is still current.
The official Probability Disclosure should be checked whenever the active banner changes.
MHA UNITED SURVIVAL Gacha Rates & Pity FAQ
What is the Featured character rate in MHA UNITED SURVIVAL?
The currently documented Release Celebration Featured Enlistment lists the Featured SR Character at 1.50% on a Normal Slot and 6.00% on the cumulative 10th Special Slot.
Check the official Probability Disclosure for the exact active banner because future rates can change.
Does MHA UNITED SURVIVAL have pity?
The game currently has a documented cumulative 10-Enlistment Special Slot mechanic in Featured and type-based character pools.
However, this should not automatically be described as traditional Featured-character hard pity. The Special Slot uses improved probabilities rather than guaranteeing the specific Featured character.
Is the 10th pull guaranteed to be the Featured character?
No.
In the currently documented Featured pool, the target Featured SR Character has a 6.00% rate on the Special Slot, not 100%.
What is guaranteed every 10 Enlistments?
The currently documented Featured and type-based Enlistments state that a Special Slot appears each time the Enlistment has been performed a cumulative total of 10 times.
What is guaranteed is the use of the Special Slot probability table—not a guaranteed Featured character.
What is the total SR Character rate?
In the documented Featured Normal Slot, the Featured SR Character category is 1.50% and other SR Characters total 1.00%.
That gives approximately 2.50% total SR Character probability, while the specific Featured unit remains at 1.50%.
Can you pull Collections instead of characters?
Yes.
The documented Featured Normal Slot contains both character and Collection categories. Collections account for 40% of the category-level Normal Slot probability in that example.
Does pity carry over between Featured banners?
Do not assume it does unless the active banner rules explicitly confirm carry-over.
The currently available public data confirms a cumulative Special Slot within specific Enlistments, but does not establish a universal carry-over rule between every banner.
Is a 10 pull better than single pulls?
The currently documented wording says the Special Slot appears after a cumulative total of 10 Enlistments, suggesting that cumulative pull count matters.
Check the live banner wording before relying on any assumption about single-pull versus multi-pull behavior.
How much does a 10 pull cost in MHA UNITED SURVIVAL?
KLab's launch rewards equate 30,000 Free Herostones with 120 Enlistments, which implies a reference cost of about 250 Herostones each, or about 2,500 Herostones for 10.
Special offers or ticket-based Enlistments can differ.
Where can I check official MHA UNITED SURVIVAL gacha rates?
Use the official MHA UNITED SURVIVAL Probability Disclosure.
The official page provides separate sections for Gacha Drop Rates and Random Box Drop Rates.
Does a 1% drop rate mean the item is guaranteed within 100 pulls?
No.
Each applicable slot is rolled independently according to its probability. A 1% result is not guaranteed to appear once every 100 draws.
Final Takeaway: Understand the Special Slot Before You Pull
The most important part of MHA UNITED SURVIVAL's currently documented Featured gacha structure is the difference between Normal Slots and the cumulative 10th Special Slot.
For the documented Release Celebration Featured Enlistment:
Featured SR Character on a Normal Slot: 1.50%
Featured SR Character on the Special Slot: 6.00%
Featured LR Collection on a Normal Slot: 1.50%
Featured LR Collection on the Special Slot: 6.00%
The Special Slot therefore gives substantially better odds, but it is not a guaranteed Featured-character pull.
Players should also remember that Characters and Collections share the Featured pool, the total SR Character rate is not the same as the individual Featured-character rate, and probability does not become a guarantee simply because you perform many pulls.
For the most accurate decision, check the official Probability Disclosure immediately before spending a large amount of Herostones.
Understanding the probability table before you pull is much more useful than treating every 10th Enlistment as "pity."

