Is The Wrong Gate Worth Pulling for Iroi? Arc Banner Cost and Alternatives
The Wrong Gate turns every Iroi heal into a team damage buff: +16% ATK, +30% Anima DMG for her, +15% DMG for allies for 20s. It costs up to 12,800 Annulith on the Dreamgate Special banner. Worth it for Iroi mains; skippable — Youthful Fantasy or Clear Skies cover the job.

Want to secure The Wrong Gate before it leaves? Top up Annulith through the Neverness to Everness top-up page on Topuplist at the official Topuplist storefront, with fast delivery and secure payments, so your Arc pulls are never short-changed.
Latest status: The Wrong Gate is live on the Dreamgate Special Arc Research Program until August 19, 2026 (05:59 UTC+8). The Arc is guaranteed by 8 multis (80 Tri-Keys = 12,800 Annulith). Iroi's community build guides rate it as her best-in-slot, but the mainstream consensus is that it is an upgrade, not a requirement.
The Wrong Gate is Iroi's signature Arc — an S-Rank Liquid weapon that turns her most common action, healing, into a team-wide damage buff. It is also one of the most hotly debated pulls of Version 1.2, because 12,800 Annulith is exactly the price of an entire 1.3 character. This guide covers what the Arc does, what it really costs, how it compares to free and standard alternatives, and the honest answer to the question on every Reddit thread: character first, or Arc first?
The Wrong Gate at a Glance
Detail | Value |
Rarity / Type | S-Rank Liquid Arc |
Owner | Iroi (signature) |
Banner | Dreamgate Special Arc Research Program |
Window | July 29 - August 19, 2026 |
Cost per multi | 10 Tri-Keys / 1,600 Annulith |
S-Rank Arc guarantee | Every 6 pulls (60 Tri-Keys) |
Featured Arc chance | 25% of any S-Rank pulled |
Hard guarantee | The Wrong Gate by 8 pulls (80 Tri-Keys = 12,800 Annulith) |
Base S-Rank rate | 3% |
What The Wrong Gate Actually Does
Stats and the Reverie Gate Passive
At max level, The Wrong Gate carries 570 Base ATK with an ATK% substat that reaches 30% — the strongest pure-ATK stat line among Iroi's options, and ATK is exactly what her healing and buffs scale off. Its passive, Reverie Gate, does the real work:
Raises the wearer's ATK by 16%.
Whenever the wearer performs healing, boosts the wearer's Anima DMG by 30% and all allies' DMG by 15% for 20 seconds.
Re-triggering refreshes the duration; effects with the same name do not stack across a team.
Because Iroi heals constantly — tap skill, Ultimate, support skill, and the lamb summons all heal — the 15% team damage buff is effectively permanent in combat. That is the core value: an always-on damage amplifier with zero additional effort.
Refinement Scaling
Refinement (duplicate copies of the Arc) scales both halves of the passive:
Refinement | ATK bonus | Iroi Anima DMG | Allies DMG |
Base (R0) | 16% | 30% | 15% |
Max (R5) | 32% | 60% | 30% |
The base version is already the strongest single upgrade in her kit; refinement is a whale-target, doubling the buffs at a very high marginal cost.
How to Get It and What It Costs
Banner Details and Pity Structure
The Dreamgate Special pool is reached through the Arc Research entry on any banner screen. Pulls cost 10 Tri-Keys per multi, or 1,600 Annulith — there are no single pulls. The guarantee works in two layers:
An S-Rank Arc is guaranteed every 6 pulls (60 Tri-Keys).
Any S-Rank you pull has a 25% chance to be The Wrong Gate.
If luck never lands, the Arc is handed over outright at 8 pulls (80 Tri-Keys = 12,800 Annulith).
The practical worst case is therefore 12,800 Annulith, about 89% of a full character pity. The good news is that, like the character boards, the Arc banner's pity carries over into future Arc banners — so a partial pity here is not wasted if you stop.
The Wrong Gate vs Alternatives
The honest comparison against the free and standard options:
Arc | Rarity | Key Value | Cost |
The Wrong Gate | S-Rank | 570 ATK, 30% ATK%, 16% ATK + 30% Anima DMG + 15% team DMG on heal | Up to 12,800 Annulith |
Youthful Fantasy | S-Rank | High ATK, 60 Break Intensity | Standard pulls / selector |
Fluff of Fleetness | S-Rank | CRIT DMG focus, stacking ATK while on field | Standard pulls / selector |
Clear Skies | A-Rank | Up to 20-35% Anima DMG on Skill/Ultimate, ATK% substat | Free / A-Rank pool |
Call of the Twisted City | A-Rank | Healing Bonus after Redirect Skill | Free / A-Rank pool |
The gap is real but not existential. Clear Skies, a free A-Rank, restores most of her Anima damage contribution on her two main abilities, and Youthful Fantasy provides comparable ATK value for team buffs if you already own it from the standard pool. What none of them replicate is the 15% all-allies DMG buff on every heal — that is the signature's unique selling point, and it is what the number-crunchers point to when they call it the biggest team DPS increase in her kit.
Character or Arc First?
The Priority Argument
The overwhelming mainstream recommendation, including GameWith's Iroi guide, is: Iroi first, The Wrong Gate second, always. A fully built Iroi with a free Arc still heals, groups, buffs and revives — her role does not change. The Wrong Gate only makes her better at what she already does. Conversely, an Arc without Iroi is worthless: no other current character can use its healing-triggered buff to its full potential. The character is the floor; the Arc is the ceiling.
The Cost Argument
The economics are the deciding factor for most players. 12,800 Annulith is 89% of a whole character guarantee — enough to secure most of Zankou's expected 1.3 banner, or the difference between Iroi C0 and Iroi plus a future character. For free-to-play players, spending that on a weapon-style upgrade when a 90% effective free Arc exists is almost never correct. For spenders who main Iroi through the next several versions, the 15% team buff pays for itself in faster clears of every hard mode.
Another way to frame it: 12,800 Annulith is roughly what the monthly pass (2,700 Annulith) plus a season's worth of events and a first-purchase double pack add up to. Spending that on a single Arc means giving up the flexibility of having those same resources ready for a character you have not seen yet. If your account can already clear the content you care about, the Arc is a clear-speed upgrade with a clear opportunity cost — and if it cannot, the character pool should come first.
Who Should Pull It
You main Iroi and plan to run her in hard content for multiple versions — the always-on team buff is the strongest support upgrade in the game right now.
You are a light-to-mid spender with Iroi already secured and 12,800 Annulith still sitting in your wallet after budgeting for a 1.3 character.
You already own Youthful Fantasy or a strong standard Arc and want to push your team ceiling — the signature replaces it cleanly.
You are pulling toward refinements as a whale — max-refinement The Wrong Gate doubles all its buffs.
Who Should Skip It
Free-to-play players — the free A-Rank Clear Skies covers her support job; 12,800 Annulith is an entire character.
Players without Iroi yet — the Arc does nothing without her. Character first, always, no exceptions.
Players saving for 1.3 — Zankou (expected Aug 19) and Linko (expected Sep 9) are the priority; the Arc banner will return or be replaced by comparable options.
Players who just need survivability — Call of the Twisted City or Thea's Night Tavern give healing-focused value at zero Arc-banner cost.
Reverie Gate Uptime in Practice
The reason the community numbers-crunchers value The Wrong Gate so highly is that its team buff is effectively always on. Iroi heals on four separate triggers — the tap Skill, the Ultimate, the Support Skill, and the lamb summons' incidental healing — and each heal refreshes the 20-second window. In a typical fight her healing cadence is faster than the buff duration, so the 15% all-allies damage bonus never drops. Compare that with most other support Arcs, which either require specific rotations or have dead windows, and the practical uptime difference is the whole argument.
The flip side: the buff only exists while Iroi is in the party. If you rotate her out for a second DPS in content that does not need a healer, the Arc contributes nothing. That is why the pull recommendation is tied to "you main Iroi" rather than "you own Iroi."
Arc Banner Pity: How Carryover Helps
One detail that softens the cost: Arc banner pity carries over between Arc banners, exactly like character boards. If you stop at, say, 5 multis (50 Tri-Keys) without the featured Arc, that progress rolls into the next limited Arc banner rather than resetting, and the same carry-over applies to your Gift Points and rate-up state on the Arc pool. The practical effect is that a partial investment is never wasted — you are pre-funding whatever signature Arc comes next (Zankou's and Linko's are expected in 1.3). Just do not confuse the two pools: character pity and Arc pity are tracked separately.
Community Verdict: What Reddit and the Wikis Are Saying
The community consensus across the NTE subreddit and the build wikis splits by budget, not by quality:
Everyone agrees it is her best-in-slot. No source disputes that The Wrong Gate is the strongest Arc for Iroi's team value.
F2P players mostly skip it. The dominant F2P advice is "Clear Skies does the job; 12,800 Annulith is a whole character." For free players, character breadth beats weapon refinement almost every patch.
Spenders who pull it do not regret it. The most common positive report is about the always-on 15% team buff making Shinku Charge clears noticeably faster in Hunter's Crucible and Anomaly Pilgrimage.
Refinement is a whale trap. Going from R0 to R5 doubles the buffs but costs up to five more guarantees (64,000 Annulith). Almost no one recommends it outside hardcore spending.
The final pull/skip matrix, distilled:
(Table 4 of 4 — the final table in this guide.)
Situation | Verdict | Reason |
Iroi main, budget covers 1.3 too | Pull | Always-on 15% team DMG is the best support upgrade in 1.2 |
Iroi secured, tight F2P budget | Skip | Clear Skies covers the role; save for a 1.3 character |
No Iroi yet | Skip | The Arc does nothing without her |
Saving for Zankou / Linko | Skip | 1.3 characters are the priority |
Whale chasing max output | Pull + refine | R5 doubles every buff |
Final Verdict
The Wrong Gate is Iroi's best-in-slot by a clear margin, and one of the strongest support weapons in the game — but it is a luxury, not a requirement. The 15% all-allies damage buff on every heal is unique and powerful, and for dedicated Iroi mains it is the single biggest damage upgrade available in Version 1.2. For everyone else, the correct order is: get Iroi, check your budget for 1.3, and only then decide. If you have 12,800 Annulith after securing your characters, pull it; if that money is meant for a character, the free alternatives will not let you down.
And if you do commit to the Arc banner, make sure your currency is ready before the August 19 deadline — a Neverness to Everness top-up on Topuplist through the official Topuplist storefront delivers Riftcrystal fast and converts 1:1 into Annulith, so an 8-multi guarantee never stalls mid-run.
FAQ
Is The Wrong Gate worth pulling for Iroi?
For dedicated Iroi mains, yes — its 15% team DMG buff on every heal is the strongest support upgrade in her kit. For F2P players and those saving for 1.3 characters, skip it; Clear Skies or Youthful Fantasy cover the role at a fraction of the cost.
How much does The Wrong Gate cost?
Each multi costs 1,600 Annulith (10 Tri-Keys). An S-Rank Arc is guaranteed every 6 pulls, and The Wrong Gate is hard-guaranteed by 8 pulls — a worst case of 12,800 Annulith.
What does The Wrong Gate do?
It has 570 Base ATK with 30% ATK% at max level. Its Reverie Gate passive raises ATK by 16%, and every heal boosts Iroi's Anima DMG by 30% and all allies' DMG by 15% for 20 seconds, refreshing on each heal.
What are the alternatives to The Wrong Gate?
Youthful Fantasy (S-Rank, high ATK), Fluff of Fleetness (S-Rank, CRIT DMG), Clear Skies (A-Rank, Anima DMG on Skill/Ultimate) and Call of the Twisted City (A-Rank, Healing Bonus). Clear Skies is the best free option.
Should I pull Iroi or The Wrong Gate first?
Iroi first, always. She works fully with a free Arc; The Wrong Gate only amplifies a character you already own, and no other character uses it as well.
Where can I top up for The Wrong Gate banner?
Use the Neverness to Everness top-up page on Topuplist through the official Topuplist storefront for fast, secure Riftcrystal delivery that converts 1:1 into Annulith.



