Genshin Impact 7.2 Primogem Count: Around 83 Free Pulls With a New Map

Genshin Impact 7.2 is estimated to offer 12,210 Primogems and 7 Intertwined Fates for free. See the Phase I and Phase II reward breakdown.

·Genshin Impact Guides Hub

Genshin Impact 7.2 is expected to launch on November 4, bringing a new map and an estimated 12,210 Primogems plus 7 Intertwined Fates for free-to-play players—roughly 83 pulls. With Blessing of the Welkin Moon, the estimate rises to around 107 pulls, or 115 with both Welkin and the paid Battle Pass.

Phase I is expected to feature Mitya and Furina, followed by Zibai and Linnea in Phase II. A Natlan Chronicled Wish is also expected in the second half. Looking further ahead, the Tsaritsa and Danika are possible Version 7.3 arrivals, while Sandrone and Odette may enter their first rerun cycle. Those future lineups remain unconfirmed, so knowing when the Primogems arrive is especially useful.

Genshin Impact 7.2 Primogem and Pull Totals

This estimate covers 42 days, from November 4 through December 15. Phase II begins on November 25. Each half includes 21 days of daily rewards; November 25 is counted only in the second half.

Account type

Primogems

Intertwined Fates

Approx. pulls

Free-to-play

12,210

7

83

Welkin Moon

15,990

7

107

Welkin + paid Battle Pass

16,670

11

115

At 160 Primogems per wish, the estimated totals are around 83 pulls for free-to-play players, 107 with Welkin Moon, and 115 with Welkin and the paid Battle Pass.

Welkin adds 3,780 Primogems from 42 daily claims. The paid Battle Pass adds 680 Primogems and 4 Intertwined Fates, assuming you reach level 50. The Welkin purchase's upfront Genesis Crystals are not included. If you plan to supplement your savings through a Genshin Impact top-up, count that separately from these version rewards.

Genshin ImpactGenshin Impact

Where the Primogems Come From

The new map is estimated to provide 3,500 Primogems through chests, quests, offerings and achievements. That figure is a projection, not a guaranteed fixed payout. The limited-time exploration bonus below is counted separately.

Reward source

Phase I

Phase II

Daily Commissions: 21 days per half

1,260 Primogems

1,260 Primogems

Welkin daily claims, if active

1,890 Primogems

1,890 Primogems

Character trials

40 Primogems
Mitya, Furina

40 Primogems
Zibai, Linnea

Two Archon Quest acts

120 Primogems + 2 Fates

—

Spiral Abyss: November 16 reset

800 Primogems

—

Imaginarium Theater: December 1 reset

—

1,000 Primogems

Stygian Onslaught: November 11

450 Primogems

—

New map exploration, quests, offerings and achievements

3,500 Primogems, estimated

—

Limited-time Archon Quest completion rewards

560 Primogems

—

Limited-time map exploration rewards

400 Primogems

—

Flagship defense event

920 Primogems

—

Block-breaking event

420 Primogems

—

Combat photography event

—

420 Primogems

Music event

60 Primogems

—

Battle Pass artifact-upgrade reward

60 Primogems

—

November 4 maintenance compensation

600 Primogems

—

Version 7.3 Special Program codes

—

300 Primogems

December Stardust Exchange

—

5 Fates

All Fates in this breakdown are Intertwined Fates. The endgame amounts assume you earn the listed rewards in full. The 5 shop Fates require enough Masterless Stardust; if you cannot buy them, remove 5 pulls from your total.

Phase I vs. Phase II: How Many Pulls Arrive Before Each Banner Ends?

Most rewards are allocated to Phase I, mainly because the map, Archon Quests and larger events arrive early. The table assumes you collect the estimated map rewards in the first half. If you explore more slowly, part of that income moves into Phase II instead.

Account type

Phase I
Nov. 4–25 changeover

Phase II
Nov. 25–Dec. 15

Version total

Free-to-play

9,190 Primogems + 2 Fates
≈59 pulls

3,020 Primogems + 5 Fates
≈24 pulls

12,210 Primogems + 7 Fates
≈83 pulls

Welkin Moon

11,080 Primogems + 2 Fates
≈71 pulls

4,910 Primogems + 5 Fates
≈36 pulls

15,990 Primogems + 7 Fates
≈107 pulls

Welkin + paid Battle Pass

11,080 Primogems + 5 Fates
≈74 pulls

5,590 Primogems + 6 Fates
≈41 pulls

16,670 Primogems + 11 Fates
≈115 pulls

The paid-pass split assumes level 30 in Phase I and level 50 in Phase II. Your actual claim timing may differ. Phase totals are rounded individually, and leftover Primogems can carry into the next half.

Will Version 7.2 Cover Your Character Pulls?

If you are targeting Mitya or Furina, use the first-half budget of around 59 free pulls, 71 with Welkin, or 74 with Welkin and the paid Battle Pass. Rewards arriving after November 25 cannot help with a banner that has already ended. Players saving for Zibai, Linnea or the expected Natlan Chronicled Wish can plan around the full-version total.

These earnings alone do not guarantee your chosen character. Add your current savings, pity and guarantee status before deciding how much you can spend, especially if you also want a possible Version 7.3 character.

If your permitted play schedule is limited to three days out of seven, multiply only the Daily Commission and Welkin claim amounts by 3/7. Across the full version, those become 1,080 and 1,620 Primogems respectively. Web events and community check-in rewards are excluded because their final totals cannot be predicted reliably.

With its new map, Version 7.2 is estimated to offer roughly 20 more pulls than a quieter update without a new exploration area. That should ease the pressure, but the map estimate, your completion progress and the timing of each reward will determine how much you actually have before your target banner closes.

Elena Vale

Elena Vale is a gaming guides writer focused on RPGs, action-adventure games, survival titles, and live-service updates. She specializes in clear walkthroughs, beginner-friendly explanations, build recommendations, quest routes, collectible guides, and patch-based strategy updates. Her guides are written with a practical testing approach: checking in-game mechanics, comparing patch notes, reviewing player progression paths, and updating recommendations when balance changes affect weapons, characters, skills, or quest steps. Elena’s writing style is designed to help players solve problems quickly without unnecessary spoilers or confusing jargon.

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