Genshin Impact 7.0 Trading System Guide: How It Works, What You Can Trade and All Restrictions

Genshin Impact 7.0 adds the first trading system in the game's history — the Snezhnayan Exchange Device. You can trade food and character ascension materials with up to 30 slots daily. Boss drops and artifacts are restricted. This guide explains every rule, limit, and restriction, plus how co-op sharing works in the new frozen nation.

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Genshin Impact Version 7.0 launches on August 12, 2026, taking the Traveler to Snezhnaya, the Tsaritsa's frozen empire and the final of Teyvat's seven nations. While the new region brings Cryo-focused combat, new characters (Odette, Alyosha), and a Cold Exposure survival mechanic, the feature generating the most discussion in the community is something Genshin has never had before: a player-to-player trading system.

According to the Tencent News report on the 7.0 leaks, HoYoverse has achieved what was long considered impossible — a "底层代码史诗级优化" (epic underlying code optimization) — that finally enables item exchange between players. The system is not a full auction house or open market; it is a carefully restricted exchange designed to help travelers share character ascension materials and food without destabilizing the game's economy.

Why This Matters:

Since Genshin's 2020 launch, players have been asking for ways to trade excess materials with friends. Every long-term player has stacks of unused regional specialties sitting in their inventory while a friend desperately needs that exact item for a new character. The trading system directly solves this — you can now give your surplus to someone who needs it.

For players planning to pull Odette or Alyosha in 7.0 and needing ascension materials fast, topping up Primogems through Topuplist ensures you have the wishes to get both characters so you can start trading their materials immediately.

How the Trading System Works — The Snezhnayan Exchange Device

The trading system is built around a new in-world object called the Snezhnayan Exchange Device (臻冰造物·寄物装置 — "Verdant Frost Creation: Deposit Device"), located in Snezhnaya.

How to Use the Exchange Device:

  1. Deposit items — place tradeable items from your inventory into the device's slots

  2. Set your device to public — the server randomly determines which devices are accessible at any given time

  3. Visitors arrive — when another player enters your world via co-op, they can inspect your device

  4. Collect or trade — visitors collect the items you deposited, presumably in exchange for Mora (exact pricing mechanism not confirmed) or matching items

What Currency Is Used?

The WeChat source article and Tencent News report suggest that trades are likely Mora-based rather than item-for-item barter. The game would set a fixed Mora price for each item type, making transactions predictable and preventing unbalanced trades. However, the final currency mechanism will be confirmed during the 7.0 Special Program livestream (expected late July or early August 2026).

Important: The exchange device operates on a deposit-and-withdraw model — you put items in, visitors take them out and pay Mora. There is no direct haggling or negotiating; the system automates the exchange at fixed rates set by the game.

What You Can Trade — Full Item List

The trading system is intentionally limited to two inventory categories. Here is the confirmed list based on the leaked details:

Category

Tradeable

Examples

Food Items

All food, including 5-star dishes

Adeptus' Temptation, Crab, Ham & Veggie Bake, Jade Parcels, specialty dishes

Character Ascension Materials

Regional specialties (gatherable)

Cecilias, Philanemo Mushrooms, Sakura Blooms, Nilotpala Lotus, Rukkhashava Mushrooms, Snezhnayan local specialties

Cooking Ingredients

Processed and raw ingredients

Flour, Cream, Raw Meat, Fowl, Fish, Salt, Pepper

Key Details:

  • 5-star food is shareable — dishes like Adeptus' Temptation (boosts ATK and CRIT Rate) can be traded, making it possible to help friends prepare for difficult content like Spiral Abyss.

  • Character ascension materials are restricted to gatherable regional specialties — the flowers, mushrooms, and plants you collect in the overworld. This means you can help a friend ascend their new Odette by trading Snezhnayan specialties you have already farmed.

  • Processed cooking ingredients like Flour and Cream are included, helping friends who have not unlocked certain recipes or processed ingredients.

What You Cannot Trade — All Restrictions

The restrictions are where the system draws its most important lines. These are the hard limits:

Category

Tradeable?

Reason

Boss Drops

No

Hurricane Seeds, Lightning Prisms, Everflame Seeds, and all world boss materials are blocked — these require resin investment and are the core progression gate

Weekly Boss Materials

No

Dvalin's Plume, Ring of Boreas, and all Trounce Domain drops are completely restricted

Artifacts

No

Any trading of artifacts would "break the game," according to the source — artifact RNG is the entire endgame loop

Weapons

No

All weapons, including 3-star and below, cannot be traded

Talent Materials

No

Teachings, Guides, and Philosophies from domains are blocked

Weapon Ascension Materials

No

Domain drops cannot be traded

Primogems / Fates

No

Premium currency is never tradeable

Character EXP Materials

No

Hero's Wit, Adventurer's Experience cannot be traded

Why Boss Materials Are Blocked:

Boss drops require Original Resin investment — the game's time-gated stamina system. Allowing boss material trading would let players bypass resin entirely by buying materials from others, undermining the core progression loop. The trading system is designed to supplement your farming, not replace it.

Daily Limits, Slots and Server Rules

The exchange device operates under strict daily quotas to prevent abuse and hoarding.

Rule

Limit

Total Slots

30 per device

Items Per Slot

2 identical items maximum

Maximum Same Items Per Day

60 (30 slots × 2 per slot — you can fill all 30 slots with the same item)

Daily Deposit Cap

Confirmed to exist, but specific number not yet revealed

How the 30-Slot System Works:

Each of your 30 slots can hold up to 2 of the same item. If you dedicate all 30 slots to a single item (e.g., Cecilias), you can make up to 60 Cecilias available to visitors per day. Alternatively, you can split slots across different items — 10 slots of Philanemo Mushrooms (×2 each = 20 mushrooms) and 20 slots of Sakura Blooms (×2 each = 40 blooms).

Server Randomization:

Not every player's device is visible to every visitor at all times. The server randomly determines which exchange devices are accessible during each session. This prevents high-level players from monopolizing the trading scene with vast material stockpiles and ensures fair distribution across the player base. If your device is not selected, visitors cannot see or access your items.

Co-Op Sharing — How Friends Collect From Your Device

The exchange device is designed specifically with co-op multiplayer in mind.

How Visitors Access Your Device:

  1. A friend joins your world via the co-op menu

  2. They navigate to the location of your Snezhnayan Exchange Device

  3. If the server has activated your device for sharing, they can view all 30 slots and their contents

  4. They select which items to collect and complete the Mora-based exchange

  5. Items are immediately transferred to their inventory

Co-Op Etiquette and Practical Use:

The system is explicitly designed for helping friends, not for running a marketplace. Typical use cases include:

  • A friend pulls a new character (e.g., Odette in 7.0) and needs 60 Snezhnayan local specialties for ascension — you deposit them in your device before they visit

  • A friend is attempting Spiral Abyss Floor 12 and needs Adeptus' Temptation buff food — you deposit a stack of 5-star dishes

  • You are farming a domain that drops materials your friend needs; you deposit the excess so they do not have to farm the same domain

If you need to stockpile Primogems ahead of 7.0 for the Odette and Alyosha banners, recharging through Topuplist gives you the Genesis Crystals you need without waiting.

Why Artifacts Will Never Be Tradeable

Every leak and report about the 7.0 trading system is unanimous on one point: artifacts cannot be traded, and they likely never will be.

The Game Balance Reason:

Artifact farming is Genshin Impact's primary endgame loop. Players spend months — sometimes years — farming domains for the perfect CRIT Rate/CRIT DMG/ATK% piece. If artifacts could be traded:

  • Whales would buy perfect artifacts instantly, removing the only progression system that equalizes players regardless of spending

  • Domain farming would become obsolete — players would simply buy the pieces they need instead of engaging with the game

  • The entire resin economy would collapse — artifact domains are the single largest resin sink in the game

The WeChat source explicitly states: "要是真有圣遗物交换,那游戏就直接崩坏了" — "If artifact trading existed, the game would directly collapse."

The Code Limitation (Now Broken):

The "史诗级代码优化" (epic code optimization) mentioned in the leaks refers to HoYoverse finally rewriting the underlying code that previously made any form of player-to-player item transfer impossible. For six years, Genshin's code architecture treated each player's inventory as a completely isolated database — changing this to allow cross-account item movement was a foundational engineering challenge. The fact that HoYoverse invested this level of engineering effort for a limited food-and-materials trading system suggests they are laying groundwork for more interconnected features in future versions.

FAQ

Q: When does the Genshin Impact 7.0 trading system release?
A: With Version 7.0 on August 12, 2026 (NA: August 11), alongside the Snezhnaya region release.

Q: What items can I trade in the new system?
A: Food items (including 5-star dishes), character ascension materials (regional specialties only), and cooking ingredients. Boss drops, artifacts, weapons, talent materials, and Primogems are all restricted.

Q: Can I trade artifacts in Genshin Impact 7.0?
A: No. Artifacts are completely excluded from the trading system and will likely never be tradeable — the game's entire endgame loop depends on artifact farming remaining a personal grind.

Q: How many items can I trade per day?
A: You have 30 slots per device, 2 identical items per slot maximum, for a total of up to 60 identical items per day (or a mix across different items). A daily deposit cap exists but the exact number has not been revealed.

Q: How does the co-op sharing work?
A: A friend visits your world, finds your Snezhnayan Exchange Device, and collects the items you deposited — presumably paying Mora for them. The server randomly determines which devices are accessible at any time.

Q: Why are boss drops not tradeable?
A: Boss drops require Original Resin to claim. Allowing their trade would let players bypass the resin system entirely, undermining the core progression loop. The trading system is meant to supplement farming, not replace it.

Q: What is the "epic code optimization" for the trading system?
A: HoYoverse rewrote the underlying inventory code that previously made cross-account item transfer impossible. This was described as a foundational engineering achievement that took six years to implement, suggesting more player-interactive features may follow in future versions.

Q: Where is the Snezhnayan Exchange Device located?
A: In Snezhnaya, the new region introduced in Version 7.0. The exact map location will be confirmed when the update goes live.

Q: Is the trading system free to use?
A: Yes. There are no Primogem or Genesis Crystal costs to use the exchange device. Trades are expected to use Mora, the standard in-game currency. If you need more Mora or Primogems for the 7.0 banners, Topuplist's Genshin Impact top-up page offers instant delivery.

Mason Reed

Mason Reed is a gaming news and leaks writer focused on live-service titles, gacha games, shooters, and action RPGs. He follows official announcements, beta builds, community discoveries, and patch note changes to turn fast-moving rumors into clear, readable updates. His reporting style separates confirmed details from speculation, helping readers understand what is verified, what is likely, and what is still being discussed. Mason specializes in version previews, banner speculation, event roadmaps, balance changes, hidden content discoveries, and breaking game news. Before publishing, he cross-checks social posts, test-server information, developer updates, and community findings, then revises articles as new evidence appears. His goal is to give players the clearest possible picture of what is coming next, without unnecessary noise or confusion.

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